Poll: Do you like this?
You do not have permission to vote in this poll.
Yes
66.67%
2 66.67%
No
0%
0 0%
Meh...
33.33%
1 33.33%
Total 3 vote(s) 100%
* You voted for this item. [Show Results]

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Monster Creations
#1
JADE WEAPON
Colossal Construct
Hit Dice: 40d8+320 (MAX=640hp)
Initiative: +4
Speed: 20 ft. (4 squares) Fly 300ft (Perfect)
AC: 31 (-8 size, +35 natural), touch 6, flat-footed 27
Base Attack/Grapple: +37/+53
Attack: Slam +50 melee (2d8+20) / Missile +43 (4d8+10)
Full Attack: 6 slams +50/50/45/45/40/40 melee (2d8+20) / 6 Missiles
Face/Reach: 30 ft./30 ft.
Special Attacks: See below
Special Qualities: Construct traits, damage reduction 25/-, darkvision 60 ft., low-light vision, fast healing 8, spell resistance 28, immunity to all status effects, Heat Sense
Saves: Fort +25, Reflex +25, Will +26
Abilities: Str 50 (+20), Dex 18 (+4), Con —, Int 12 (+1), Wis 20 (+5), Cha 18 (+4)
Skills: Concentration +50, Perception +53, Search +10
Feats: Alertness, Cleave, Combat Reflexes, Dodge, Improved Bull Rush, Lightning Reflexes, Power Attack, Quickened Spell-Life Ability, Toughness (6), Weapon Focus (Slam), Flyby Attack, Improved Flyby Attack, Hover, Wingover
Environment: Flight Sky/ Battle mode any
Organization: Solitary
Challenge Rating: 18
Alignment: Always neutral
Advancement: —
Level Adjustment: —
Elemental Affinities: Earth (Absorb), Fire (Immune), Ice (Absorb), Lightning (Weak), Water (Absorb), Wind (Absorb), Shadow (Absorb), Holy (—)
Special Attacks:
Final Destruction- Deals 15d10 points of straight B/P/S damage to all foes within a 60’ radius.
Rail Gun- Deals 10d6 points of lightning and 10d6 points of B/P/S to a single foe and in a 10’ radius of that target. If target is wearing metal armour of any kind he/she becomes magnetized. BLU can learn this ablility Spell level 7. 1d4 recharge.
Plasma Cannon- Deals 15d6 points of non-elemental damage in a line attack (20’ wide) 120’ long. BLU can lean this ablility. Spell Level 8. 1d4 recharge.
Insanity Gas- Deals all status effects in a line starting from its 20’ wide chambers to 40’ long from its actual square. DC’s Will26, Fort24, Reflex28. 1d4 recharge.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)