Monster Creations - Printable Version +- Final Fantasy d20 Forums (https://forums.finalfantasyd20.com) +-- Forum: Final Fantasy d20 Forums (https://forums.finalfantasyd20.com/forumdisplay.php?fid=3) +--- Forum: Community Creations (https://forums.finalfantasyd20.com/forumdisplay.php?fid=6) +---- Forum: Unsorted (https://forums.finalfantasyd20.com/forumdisplay.php?fid=72) +---- Thread: Monster Creations (/showthread.php?tid=98) |
Monster Creations - InsaneCosplayer - 04-01-2013 JADE WEAPON Colossal Construct Hit Dice: 40d8+320 (MAX=640hp) Initiative: +4 Speed: 20 ft. (4 squares) Fly 300ft (Perfect) AC: 31 (-8 size, +35 natural), touch 6, flat-footed 27 Base Attack/Grapple: +37/+53 Attack: Slam +50 melee (2d8+20) / Missile +43 (4d8+10) Full Attack: 6 slams +50/50/45/45/40/40 melee (2d8+20) / 6 Missiles Face/Reach: 30 ft./30 ft. Special Attacks: See below Special Qualities: Construct traits, damage reduction 25/-, darkvision 60 ft., low-light vision, fast healing 8, spell resistance 28, immunity to all status effects, Heat Sense Saves: Fort +25, Reflex +25, Will +26 Abilities: Str 50 (+20), Dex 18 (+4), Con —, Int 12 (+1), Wis 20 (+5), Cha 18 (+4) Skills: Concentration +50, Perception +53, Search +10 Feats: Alertness, Cleave, Combat Reflexes, Dodge, Improved Bull Rush, Lightning Reflexes, Power Attack, Quickened Spell-Life Ability, Toughness (6), Weapon Focus (Slam), Flyby Attack, Improved Flyby Attack, Hover, Wingover Environment: Flight Sky/ Battle mode any Organization: Solitary Challenge Rating: 18 Alignment: Always neutral Advancement: — Level Adjustment: — Elemental Affinities: Earth (Absorb), Fire (Immune), Ice (Absorb), Lightning (Weak), Water (Absorb), Wind (Absorb), Shadow (Absorb), Holy (—) Special Attacks: Final Destruction- Deals 15d10 points of straight B/P/S damage to all foes within a 60’ radius. Rail Gun- Deals 10d6 points of lightning and 10d6 points of B/P/S to a single foe and in a 10’ radius of that target. If target is wearing metal armour of any kind he/she becomes magnetized. BLU can learn this ablility Spell level 7. 1d4 recharge. Plasma Cannon- Deals 15d6 points of non-elemental damage in a line attack (20’ wide) 120’ long. BLU can lean this ablility. Spell Level 8. 1d4 recharge. Insanity Gas- Deals all status effects in a line starting from its 20’ wide chambers to 40’ long from its actual square. DC’s Will26, Fort24, Reflex28. 1d4 recharge. |