07-15-2018, 10:58 PM
Forgive me if this is the wrong place for this, but it's kind-of a suggestion too?
Making Soldiers Mako Infusions into Alchemist's Mutagen from Pathfinder kind-of ruined the archetype for me, and I can't even find where in the updates that changed. I understand that a lot of people might've thought that the way infusions worked before was overpowered, but I don't feel like that warrants taking one of the biggest draws of the class and shredding it to a shadow of its former self.
My suggestion: A less intense nerf.
Soldiers always seemed to me to be more of something that is supposed to get stronger overall. The mutagen update to them implies that they're not genetically created or mutated supersoldiers, but instead, alchemically buffed mutants that only gain their benefits temporarily.
The class in question seems to make it really easy to munchkin as it was, and I understand that. The mutagen update fixes that innate problem with the class but raises an issue when you look at Soldiers from Final Fantasy. I understand not wanting to make every Soldier player into Sephiroth, but when you look at characters like Sephiroth, it's hard to imagine them injecting themselves with steroids before every fight, and it makes it seem incredibly mundane.
I don't expect the class to revert back to what it was. It was just super jarring to go look at it for a recent campaign someone was going to run, only to need my GM to give me express permission to use the old version from memory, especially when there's no explanation anywhere.
Making Soldiers Mako Infusions into Alchemist's Mutagen from Pathfinder kind-of ruined the archetype for me, and I can't even find where in the updates that changed. I understand that a lot of people might've thought that the way infusions worked before was overpowered, but I don't feel like that warrants taking one of the biggest draws of the class and shredding it to a shadow of its former self.
My suggestion: A less intense nerf.
Soldiers always seemed to me to be more of something that is supposed to get stronger overall. The mutagen update to them implies that they're not genetically created or mutated supersoldiers, but instead, alchemically buffed mutants that only gain their benefits temporarily.
The class in question seems to make it really easy to munchkin as it was, and I understand that. The mutagen update fixes that innate problem with the class but raises an issue when you look at Soldiers from Final Fantasy. I understand not wanting to make every Soldier player into Sephiroth, but when you look at characters like Sephiroth, it's hard to imagine them injecting themselves with steroids before every fight, and it makes it seem incredibly mundane.
I don't expect the class to revert back to what it was. It was just super jarring to go look at it for a recent campaign someone was going to run, only to need my GM to give me express permission to use the old version from memory, especially when there's no explanation anywhere.