10/23/2017 - Major update - Variety of fixes, couple of new races, several new archetypes. Unfortunately, the Bestiary update isn't here yet. It will be the next update though.
Races
Made a few language changes to several races. It was added to Linguistics skill.
Ixal - New beastman tribe race.
Kojin - New beastman tribe race.
Varg - Got a new and improved Scent alternate racial trait.
Classes
Astrologian - Clarified Star Globe ability.
Bard - Fixed minor placing error.
Black Mage - Removed Quad Cast, changed 1 MP Spell. Removed Overchannel limit break, replaced with Ultima Beam.
Blue Mage - Changed 1 MP spell.
Dragoon - Added to the Jump ability to be able to leap forward than their movement speed.
Engineer - Changed starting armor for Automatons, added prerequisites for a few engineer gadget tricks.
Freelancer - Fixed minor placing error, made it easier to read and understand.
Geomancer - Fixed level error for Geomancy.
Illusionist - Changed 1 MP spell.
Medic - Changed First Aid, Improved First Aid, and First Aid Mastery.
Monk - Corrected Ki Strike level error.
Ninja - Added missing ability (Shadow Step).
Red Mage - Changed 1 MP spell.
Samurai - Removed and replaced several bushidos. Clarfied Action Without Thought ability.
Sword Saint - Changed Swordplay for Advance and Master skills to be gained at 6th/12th.
White Mage - Removed Quad Cast, changed 1 MP Spell.
Prestige Classes
Kingsglaive - Bolt and Blaze got a damage upgrade.
Turk - Fixed some minor grammar errors.
Archetypes
Azure Dragoon (Dragoon archetype) - New abilities added (from Kayos).
Biskmatar - New Sword Saint archetype.
Blademaster (Sword Saint archetype) - Removed and replaced combo finishers (from Kayos).
Elementalist (Black Mage archetype) - Fixed error from Quad-Cast removal.
Field Specialist (Medic archetype) - Changed and added new abilities.
Gun Mage (Blue Mage archetype) - Fixed a minor error.
Invoker (Summoner archetype) - Added evolutions.
Monk of the Wild (Monk archetype) - Change the Expert ability for Ape.
Mystic (Astrologian archetype) - Added Star Globe ability as part of Mystic Bolts replacement.
Mystic Knight (Knight archetype) - Fixed a minor error.
Paladin (Holy Knight archetype) - Fixed a minor error.
Pen Mage - New Black Mage archetype. Created by NapazTrix.
Pluto Knight (Knight archetype) - Fixed a minor error.
Primal Mage (Blue Mage archetype) - Dropped different Armored Mage ability.
Red Warrior (Red Mage archetype) - Increases BAB/HD, changed insight bonus to enhancement bonus for stats.
Sage (Red Mage archetype) - Fixed a minor error.
Skylancer (Dragoon archetype) - Added more range to dimensional jump and the ability to strike with two weapons.
Songstress - New Bard archetype.
Spell Dancer (Red Mage archetype) - Fixed minor errors.
Stonelord (Holy Knight archetype) - Fixed a minor error.
Synthesist (Engineer archetype) - Corrected placement error.
Warmech (Engineer archetype) - Added more clarification to Rapid Shield Repair.
Warrior Monk (Samurai archetype) - Fixed minor errors.
Wrestler (Black Belt archetype) - Fixed minor error.
Spells
Astrologian - Added new 9th level spell, Black Hole.
Necromancer - Fixed Ghoul Touch, moved back to 2nd level. Fixed Suffocation, moved up to 5th level.
Time Mage - Fixed a minor error for a 9th level time mage spell that I forget because its been so long. Get it? A time mage joke? Someone kill me, please.
Skills/Feats/Traits
Removed the sneaky Techomancer from the skill list, added Astrologians and Samurais.
Added languages to Linguistics skill.
Added Extra Ki Power feat, clarified the Overchannel feat.
Removed Overpowered Grip trait and fixed a couple of minor errors from other traits.
Equipment/Materia
Removed the sneaky Techomancer from the money list, added Astrologians and Samurais.
Added clarification for Buster Swords (and nerf their critical threat range), Power Rods/Staves, and changed Spiked Chains.
Fixed Demolition and Undead Materias.
Races
Made a few language changes to several races. It was added to Linguistics skill.
Ixal - New beastman tribe race.
Kojin - New beastman tribe race.
Varg - Got a new and improved Scent alternate racial trait.
Classes
Astrologian - Clarified Star Globe ability.
Bard - Fixed minor placing error.
Black Mage - Removed Quad Cast, changed 1 MP Spell. Removed Overchannel limit break, replaced with Ultima Beam.
Blue Mage - Changed 1 MP spell.
Dragoon - Added to the Jump ability to be able to leap forward than their movement speed.
Engineer - Changed starting armor for Automatons, added prerequisites for a few engineer gadget tricks.
Freelancer - Fixed minor placing error, made it easier to read and understand.
Geomancer - Fixed level error for Geomancy.
Illusionist - Changed 1 MP spell.
Medic - Changed First Aid, Improved First Aid, and First Aid Mastery.
Monk - Corrected Ki Strike level error.
Ninja - Added missing ability (Shadow Step).
Red Mage - Changed 1 MP spell.
Samurai - Removed and replaced several bushidos. Clarfied Action Without Thought ability.
Sword Saint - Changed Swordplay for Advance and Master skills to be gained at 6th/12th.
White Mage - Removed Quad Cast, changed 1 MP Spell.
Prestige Classes
Kingsglaive - Bolt and Blaze got a damage upgrade.
Turk - Fixed some minor grammar errors.
Archetypes
Azure Dragoon (Dragoon archetype) - New abilities added (from Kayos).
Biskmatar - New Sword Saint archetype.
Blademaster (Sword Saint archetype) - Removed and replaced combo finishers (from Kayos).
Elementalist (Black Mage archetype) - Fixed error from Quad-Cast removal.
Field Specialist (Medic archetype) - Changed and added new abilities.
Gun Mage (Blue Mage archetype) - Fixed a minor error.
Invoker (Summoner archetype) - Added evolutions.
Monk of the Wild (Monk archetype) - Change the Expert ability for Ape.
Mystic (Astrologian archetype) - Added Star Globe ability as part of Mystic Bolts replacement.
Mystic Knight (Knight archetype) - Fixed a minor error.
Paladin (Holy Knight archetype) - Fixed a minor error.
Pen Mage - New Black Mage archetype. Created by NapazTrix.
Pluto Knight (Knight archetype) - Fixed a minor error.
Primal Mage (Blue Mage archetype) - Dropped different Armored Mage ability.
Red Warrior (Red Mage archetype) - Increases BAB/HD, changed insight bonus to enhancement bonus for stats.
Sage (Red Mage archetype) - Fixed a minor error.
Skylancer (Dragoon archetype) - Added more range to dimensional jump and the ability to strike with two weapons.
Songstress - New Bard archetype.
Spell Dancer (Red Mage archetype) - Fixed minor errors.
Stonelord (Holy Knight archetype) - Fixed a minor error.
Synthesist (Engineer archetype) - Corrected placement error.
Warmech (Engineer archetype) - Added more clarification to Rapid Shield Repair.
Warrior Monk (Samurai archetype) - Fixed minor errors.
Wrestler (Black Belt archetype) - Fixed minor error.
Spells
Astrologian - Added new 9th level spell, Black Hole.
Necromancer - Fixed Ghoul Touch, moved back to 2nd level. Fixed Suffocation, moved up to 5th level.
Time Mage - Fixed a minor error for a 9th level time mage spell that I forget because its been so long. Get it? A time mage joke? Someone kill me, please.
Skills/Feats/Traits
Removed the sneaky Techomancer from the skill list, added Astrologians and Samurais.
Added languages to Linguistics skill.
Added Extra Ki Power feat, clarified the Overchannel feat.
Removed Overpowered Grip trait and fixed a couple of minor errors from other traits.
Equipment/Materia
Removed the sneaky Techomancer from the money list, added Astrologians and Samurais.
Added clarification for Buster Swords (and nerf their critical threat range), Power Rods/Staves, and changed Spiked Chains.
Fixed Demolition and Undead Materias.