06-12-2017, 12:39 PM
6/12/2017 - Minor update - Regretfully, I did not get to update the Monster Compendium nor add the new Blue Mage spells. But in the meantime, I've changed the Samurai archetype into a Samurai hybrid class with the help of Nelo and a few new archetypes. I'll try, eventually, to get the other stuff done. Sorry!
Classes
Bard - Changed Resonance ability to reflect the change in Dissonance.
Freelancer - Added more clarification to ability cost.
Gambler - Removed Advantageous Avoidance gambler trick. It was too similar to Bad Draw.
Holy Knight - Changed the duration of the Judgment Blade to 1 round. (Both the main class and the Holy Swordsman archetype)
Knight - Changed Roused Defense ability a little bit.
Monk - To be honest, I have no idea what I changed, but I updated it anyways. I'm sure it was an error or something with a combo finisher.
Samurai - A new Knight/Monk hybrid class.
Thief - Changed Trap Spotter to a passive Perception check. Easier on the GMs.
Archetypes
Apothecary - Added a new ability.
Caller - Dropped Augment Summoning and added clarification to the Summon Monster ability.
Duelist - A new Sword Saint archetype.
Ki Warrior - Fixed an error.
Pugilist - Not sure what I did to Pugilist, but updated anyways.
Sage - Fixed errors.
Samurai - Archetype scrapped and removed.
Skylancer - Nerfed Dimensional Leap's range and other properties.
Sword Captain - A new Sword Saint archetype.
Warrior Monk - A new Samurai archetype.
PDFs
Character Sheets - Finally added a Spell List sheet for casters.
FFd20 Slim and FFd20 Class Archetypes updated with the new changes.
Classes
Bard - Changed Resonance ability to reflect the change in Dissonance.
Freelancer - Added more clarification to ability cost.
Gambler - Removed Advantageous Avoidance gambler trick. It was too similar to Bad Draw.
Holy Knight - Changed the duration of the Judgment Blade to 1 round. (Both the main class and the Holy Swordsman archetype)
Knight - Changed Roused Defense ability a little bit.
Monk - To be honest, I have no idea what I changed, but I updated it anyways. I'm sure it was an error or something with a combo finisher.
Samurai - A new Knight/Monk hybrid class.
Thief - Changed Trap Spotter to a passive Perception check. Easier on the GMs.
Archetypes
Apothecary - Added a new ability.
Caller - Dropped Augment Summoning and added clarification to the Summon Monster ability.
Duelist - A new Sword Saint archetype.
Ki Warrior - Fixed an error.
Pugilist - Not sure what I did to Pugilist, but updated anyways.
Sage - Fixed errors.
Samurai - Archetype scrapped and removed.
Skylancer - Nerfed Dimensional Leap's range and other properties.
Sword Captain - A new Sword Saint archetype.
Warrior Monk - A new Samurai archetype.
PDFs
Character Sheets - Finally added a Spell List sheet for casters.
FFd20 Slim and FFd20 Class Archetypes updated with the new changes.