07-12-2014, 11:42 PM
(07-12-2014, 07:48 PM)Viladin Wrote:I love you too, Vil.(07-12-2014, 01:40 AM)dairius_chi Wrote: Hey Vil... one of those days where I gotta go and make some extra work for you :p
I hate you.
(07-12-2014, 07:48 PM)Viladin Wrote:Well... if you say so. Mandragora have their weakness to Fire but they also have a lot of alternate racial traits that can remove it.(07-12-2014, 01:40 AM)dairius_chi Wrote: Shindroid in general: Lots of weaknesses added I see... I get that you're trying to offset the benefits of being a Construct but it feels a little overdone.
Right off the top, a race with an innate vulnerability to an energy type is pretty freaking big. Given what they get and what they don't I really think this could be dropped... especially since they have a racial feat that allows them to coat their attack in Electricity (Shocking Fist)
This is encoded in all robot constructs. Its fine. They get alot of HPs starting off anyways.
It's just that early on the base Thunder spells are going to WRECK them since being constructs they have no ability mod to apply even if their class has good fort saves.
Just a thought, but maybe allowing them a racial feat that gives Mettle. I dunno, it kind of fits the 'walking tank' vibe that picture you have on the sight gives.
(07-12-2014, 07:48 PM)Viladin Wrote:XD Nuuuu! But my buffs! What will they ever do! Seriously though, I love this feat- can't believe I missed it in PF. In 3.5 there was the spell that let you cast touch range spells at close range for +2 spell levels... this blows that out of the water. Not only more efficient, but allows you to affect Close/Medium too.(07-12-2014, 01:40 AM)dairius_chi Wrote: Reach Spell: Nothing wrong, just wanted to thank you personally for this one
Nerf.
(07-12-2014, 07:48 PM)Viladin Wrote:They do? Well... not exactly the most common 'Mage' type, have yet to see one get use in a game I've played but very well. It just seemed like a logical sort or progression, so someone didn't just magically go 'doot dee doo, oh hey Freedom of Movement Channel' out of nowhere.(07-12-2014, 01:40 AM)dairius_chi Wrote: Trailblazing Burst/Liberation Burst: Just a thought, but since Freedom of Movements is a very powerful spell effect and an advancement of ignoring terrain, maybe Trailblazing Burst could be a prerequisite of Liberation Burst? Not necessary, but given Freedom of Movement isn't a spell ffd20 casters can normally make use of... just a thought.
Geomancers actually get Freedom of Movement.