06-21-2014, 11:08 PM
Major update: Another? So soon? I know, I was feeling pretty bored over the week. Two new races and 38 archetypes (including racial archetypes). The FFd20 main book will be updated... tomorrow. I don't think I could stomach dealing with bookmarks again so soon. :p
Races
Shindroid - A Shinra-created Construct humanoid race.
Varg - A 'werewolf'-like race of bipedal wolfmen.
Archetypes
Bard
Dragon Herald - A gria bard archetype that worships a dragon type.
Prankster - A moogle bard archetype that loves to cause mischief.
Beastmaster
Feral Gnasher - A ronso beastmaster archetype that uses its fangs to get its point across.
Pack-Bonded Hunter - A varg beastmaster archetype that bonds with its allies rather than with an animal companion.
Wild Shadow - A viera beastmaster archetype that uses the terrain to her advantage.
Black Mage
Arcane Bomber - A black mage archetype that combines bombs and magic for exploding fun.
Arcanist - A black mage archetype that uses primal magic to fuel some of his spells.
Sorcerer - A black mage archetype that develops powers from his bloodline.
Chocobo Knight
Fell Rider - A galka chocobo knight archetype that rides a powerful beastly chocobo.
Order of the Bird - A tarutaru chocobo knight archetype that uses his mount to guard tarutarus and their villages.
Fighter
Airborne Ambusher - An aegyl fighter archetype that masters the sky for battle.
Dirty Fighter - A seeq fighter archetype that uses dirty tricks and sneakiness to enhance his prowess.
Foehammer - A dwarf fighter archetype that uses hammers to smite his foes.
Geomancer
Feral Child - A hume geomancer archetype that befriends an animal companion.
Gunner
Buccaneer - A hume gunner archetype that learns to master the decks of boats and airships.
Experimental Gunsmith - A moogle gunner archetype that uses an experimental firearm and explosives.
Holy Knight
Redeemer - A qu holy knight archetype that tries to redeem evil and monstrous creatures to the path of good.
Stonelord - A dwarf holy knight archetype that masters the powers of earth.
Tranquil Guardian - A ronso holy knight archetype that tries to spread peace and tranquility.
Illusionist
Shadowcaster - An illusionist archetype that focuses on mastering shadow magic.
Knight
Sentinel - A knight archetype that masters the tower shield.
Tactician - A knight archetype that uses teamwork to aid his allies.
Monk
Diminutive Adept - A tarutaru monk archetype that uses his small stature to one-up anyone bigger than him.
Ironskin Monk - A galka monk archetype that focuses on hardening himself against attacks rather than speed.
Student of the Stone - A dwarf monk archetype that masters the power of earth and stone.
Treetop Monk - A viera monk archetype that uses the trees to her advantage.
Wanderer - A hume monk archetype that masters his movement, often being quicker than his opponents.
Necromancer
Necrotic Healer - A necromancer archetype that focuses on healing others than summoning the undead.
Red Mage
Elemental Knight - A nu mou red mage archetype that elemental energies surging through their blood.
Spell Dancer - An elvaan red mage archetype that performs a unique dance that enhances his form.
Thief
Deadly Courtesan - A viera thief archetype that masters manipulation and deception.
Eldritch Raider - A nu mou thief archetype that searches for artifacts and relics in destroyed homelands.
Filcher - A tarutaru thief arcfhetype that empathizes on becoming the perfect theft artist.
Skulking Slayer - A galka thief archetype that focuses on brute force than agile and dexterity.
Street Magician - A thief archetype that focuses on magic and tricks.
Swordmaster - An elvaan thief archetype that masters the six deadly sword trances.
Trickster - A gria thief archetype that uses charm and persuasion to get what she wants.
White Mage
Forgemaster - A dwarf white mage archetype that focuses on enchanting armor and weapons with runes.
Feats
Advanced Construction - A new shindroid feat that changes the metal of its body.
Races
Shindroid - A Shinra-created Construct humanoid race.
Varg - A 'werewolf'-like race of bipedal wolfmen.
Archetypes
Bard
Dragon Herald - A gria bard archetype that worships a dragon type.
Prankster - A moogle bard archetype that loves to cause mischief.
Beastmaster
Feral Gnasher - A ronso beastmaster archetype that uses its fangs to get its point across.
Pack-Bonded Hunter - A varg beastmaster archetype that bonds with its allies rather than with an animal companion.
Wild Shadow - A viera beastmaster archetype that uses the terrain to her advantage.
Black Mage
Arcane Bomber - A black mage archetype that combines bombs and magic for exploding fun.
Arcanist - A black mage archetype that uses primal magic to fuel some of his spells.
Sorcerer - A black mage archetype that develops powers from his bloodline.
Chocobo Knight
Fell Rider - A galka chocobo knight archetype that rides a powerful beastly chocobo.
Order of the Bird - A tarutaru chocobo knight archetype that uses his mount to guard tarutarus and their villages.
Fighter
Airborne Ambusher - An aegyl fighter archetype that masters the sky for battle.
Dirty Fighter - A seeq fighter archetype that uses dirty tricks and sneakiness to enhance his prowess.
Foehammer - A dwarf fighter archetype that uses hammers to smite his foes.
Geomancer
Feral Child - A hume geomancer archetype that befriends an animal companion.
Gunner
Buccaneer - A hume gunner archetype that learns to master the decks of boats and airships.
Experimental Gunsmith - A moogle gunner archetype that uses an experimental firearm and explosives.
Holy Knight
Redeemer - A qu holy knight archetype that tries to redeem evil and monstrous creatures to the path of good.
Stonelord - A dwarf holy knight archetype that masters the powers of earth.
Tranquil Guardian - A ronso holy knight archetype that tries to spread peace and tranquility.
Illusionist
Shadowcaster - An illusionist archetype that focuses on mastering shadow magic.
Knight
Sentinel - A knight archetype that masters the tower shield.
Tactician - A knight archetype that uses teamwork to aid his allies.
Monk
Diminutive Adept - A tarutaru monk archetype that uses his small stature to one-up anyone bigger than him.
Ironskin Monk - A galka monk archetype that focuses on hardening himself against attacks rather than speed.
Student of the Stone - A dwarf monk archetype that masters the power of earth and stone.
Treetop Monk - A viera monk archetype that uses the trees to her advantage.
Wanderer - A hume monk archetype that masters his movement, often being quicker than his opponents.
Necromancer
Necrotic Healer - A necromancer archetype that focuses on healing others than summoning the undead.
Red Mage
Elemental Knight - A nu mou red mage archetype that elemental energies surging through their blood.
Spell Dancer - An elvaan red mage archetype that performs a unique dance that enhances his form.
Thief
Deadly Courtesan - A viera thief archetype that masters manipulation and deception.
Eldritch Raider - A nu mou thief archetype that searches for artifacts and relics in destroyed homelands.
Filcher - A tarutaru thief arcfhetype that empathizes on becoming the perfect theft artist.
Skulking Slayer - A galka thief archetype that focuses on brute force than agile and dexterity.
Street Magician - A thief archetype that focuses on magic and tricks.
Swordmaster - An elvaan thief archetype that masters the six deadly sword trances.
Trickster - A gria thief archetype that uses charm and persuasion to get what she wants.
White Mage
Forgemaster - A dwarf white mage archetype that focuses on enchanting armor and weapons with runes.
Feats
Advanced Construction - A new shindroid feat that changes the metal of its body.