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Archetypes from Tactics A2
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So, I've been playing through tactics a2, found two things I can't really replicate under current rules. Namely, the juggler feels like it needs something else, since it was pretty much just the pathfinder version. Namely the ability to inflict status on a single target at range. Seems like something that could be replicated by some sort of spend performance rounds to create a thing to throw. The other one is kind of similar, namely the bangaa's trickster, which I feel like could be made by doing something similar with a gambler able to use luck points to do similar single target debuffing. I'm not great at homebrewing, or I'd have written something up myself
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Archetypes from Tactics A2 - by Xyrandis - 02-20-2018, 10:11 PM
RE: Archetypes from Tactics A2 - by Biyama - 02-28-2018, 11:46 AM
RE: Archetypes from Tactics A2 - by Biyama - 03-04-2018, 12:48 PM
RE: Archetypes from Tactics A2 - by Xyrandis - 03-10-2018, 04:20 PM

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