Archetypes from Tactics A2 - Printable Version +- Final Fantasy d20 Forums (https://forums.finalfantasyd20.com) +-- Forum: Final Fantasy d20 Forums (https://forums.finalfantasyd20.com/forumdisplay.php?fid=3) +--- Forum: Suggestion Box (https://forums.finalfantasyd20.com/forumdisplay.php?fid=7) +--- Thread: Archetypes from Tactics A2 (/showthread.php?tid=672) |
Archetypes from Tactics A2 - Xyrandis - 02-20-2018 So, I've been playing through tactics a2, found two things I can't really replicate under current rules. Namely, the juggler feels like it needs something else, since it was pretty much just the pathfinder version. Namely the ability to inflict status on a single target at range. Seems like something that could be replicated by some sort of spend performance rounds to create a thing to throw. The other one is kind of similar, namely the bangaa's trickster, which I feel like could be made by doing something similar with a gambler able to use luck points to do similar single target debuffing. I'm not great at homebrewing, or I'd have written something up myself RE: Archetypes from Tactics A2 - Biyama - 02-28-2018 Oops I dropped this https://docs.google.com/document/d/13Lhca39u4OJ4RtnFpx9wbyG5kv0qtrks-s29YilAxeo RE: Archetypes from Tactics A2 - Biyama - 03-04-2018 Tinkered with it a bit when I noticed it got lackluster at later levels. Ring toss got buffed to grant small elemental resistances and acrobatics as a whole can now be used more than just once per round. RE: Archetypes from Tactics A2 - Xyrandis - 03-10-2018 Neat and thank you, been busy or I would have replied sooner |