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08-21-2015, 12:01 AM
(This post was last modified: 08-21-2015, 12:06 AM by Viladin.)
I haven't actually done any work lately... but taking suggestions for names of combo finishers for Monks.
I have a few in mind though. For example:
Combobreaker
Dragon Punch
Tornado Kick
Lightning Kick
Hundred Palm Slap
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All good stuff. I plan to have normal Combo Finishers and Super Combo Finishers (higher level, 10-11+)
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Tifa's were what I was gonna suggest, so Lucarin beat me to it :x
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Suplex a muh-fuggin train, son!
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Combobreaker (Ex): (Requires Elbow Smash → Fierce Punch) This combo finisher allows the monk to make an attack of opportunity as an immediate action and deals normal martial arts damage – 2. This counts towards the number of attacks of opportunities the monk can make in a round.
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Does that mean -2 damage, or damage as if 2 levels lower?
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Antlion Smash/Breaker (Ex): (Requires Foot Stomp → Knockback Kick) Instead of knocking your opponent back, you do 1d6 damage. The target is knocked prone if your combat maneuver check exceeds their CMB and does 1d6 more damage for every 5 by which the check exceeds the foe's CMD.