04-30-2014, 11:52 PM
So this is coming from the DM, not the players side. I've got a blue mage in my group and he's rapidly becoming out of control. A first level (maybe 2nd) blue spell, marrow drain, allows my lvl 3 player to have unlimited mana, and just the fact that a blue mage is in my group makes creating encounters a pain! I had them fight a small dragon and suddenly the blue mage is summoning dragons as a limit break, and I'm pretty much not having any monsters cast spells to prevent further abuse. My black mage in the party is quickly being outshined and has half the spell selection, I know he's not happy about this. Can anyone make a suggestion on how to nerf a blue mage, or at least keep a handle on him? And that marrow drain should NOT be such a low level spell.