05-07-2016, 03:21 PM
Or, alternatively, you could simply give every character the monk's AC bonus, and then supplement that with magic items that increase AC such as Bracers of Armor, Rings of Protection, etc. This way no one is wearing traditional armor, but even so their AC will go up with their level.
I'd actually be more concerned about implementing the varied weapons. Some of the design choices in the game were a little odd after all. For instance, the Nail Bat you could get for Cloud, didn't that technically do more damage than the Buster Sword?
I'd actually be more concerned about implementing the varied weapons. Some of the design choices in the game were a little odd after all. For instance, the Nail Bat you could get for Cloud, didn't that technically do more damage than the Buster Sword?