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Magitek Operators helps
#8
I currently have a lvl 6 magitek operator and I have to say, I'm impressed. The ability to choose a combat feat instead of an engineer trick (like a fighter) is what really allows this engineer to become combat oriented. Magitek throw is a must have feat in my opinion, along with improved unarmed strike/grapple. Or you could go ranged weapons style and build rocket launchers! Great archetype all around with the engineer giving you a repair ability as a swift action from inside the cockpit.

The only downside is the temporary HP granted by the Automatek®. Really nice early level, then it started to fall behind around 6-7th levels.
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Messages In This Thread
Magitek Operators helps - by theholymoo - 12-15-2013, 06:31 AM
RE: Magitek Operators helps - by Viladin - 12-15-2013, 08:12 AM
RE: Magitek Operators helps - by theholymoo - 12-16-2013, 06:18 AM
RE: Magitek Operators helps - by Nihilarian - 12-16-2013, 12:31 PM
RE: Magitek Operators helps - by theholymoo - 12-17-2013, 08:24 AM
RE: Magitek Operators helps - by Nihilarian - 12-17-2013, 08:34 PM
RE: Magitek Operators helps - by theholymoo - 12-18-2013, 05:46 AM
RE: Magitek Operators helps - by metalforce - 11-04-2014, 11:03 PM
RE: Magitek Operators helps - by Mecha_Pants - 11-05-2014, 12:33 PM
RE: Magitek Operators helps - by Viladin - 11-05-2014, 04:35 PM
RE: Magitek Operators helps - by Mecha_Pants - 11-05-2014, 06:02 PM
RE: Magitek Operators helps - by Viladin - 11-05-2014, 08:00 PM
RE: Magitek Operators helps - by dairius_chi - 11-05-2014, 10:43 PM
RE: Magitek Operators helps - by Mecha_Pants - 11-06-2014, 12:19 AM
RE: Magitek Operators helps - by PocketsMeow - 07-18-2015, 11:42 AM
RE: Magitek Operators helps - by dairius_chi - 07-18-2015, 03:40 PM

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