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Request: gunblade specialist
#17
In a nutshell, Class Archetypes are specializations within a specific class, usually by means of replacing class features. So, you can have a rogue which may specialize in poisons while another might want to emphasize stealth.

The thing to remember with making advanced/prestige classes is that you try and make sure that the abilities of this class are truly an advancement of the base class, but generally driven in a newer direction. Again, what would make a Gunblade Specialist class so different from a Fighter (or Gunner) that could require a whole new class?
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Messages In This Thread
Request: gunblade specialist - by Solidchaos - 12-11-2012, 04:44 PM
RE: Request: gunblade specialist - by Nihilarian - 12-11-2012, 05:45 PM
RE: Request: gunblade specialist - by Solidchaos - 12-13-2012, 09:20 AM
RE: Request: gunblade specialist - by Creagán - 12-18-2012, 08:40 PM
RE: Request: gunblade specialist - by Solidchaos - 12-18-2012, 09:49 PM
RE: Request: gunblade specialist - by Nihilarian - 12-18-2012, 10:20 PM
RE: Request: gunblade specialist - by Creagán - 12-18-2012, 10:29 PM
RE: Request: gunblade specialist - by Nihilarian - 12-18-2012, 10:50 PM
RE: Request: gunblade specialist - by Creagán - 12-18-2012, 10:53 PM
RE: Request: gunblade specialist - by Nihilarian - 12-19-2012, 08:05 AM
RE: Request: gunblade specialist - by Nihilarian - 02-19-2013, 12:19 PM
RE: Request: gunblade specialist - by Solidchaos - 02-19-2013, 01:29 PM
RE: Request: gunblade specialist - by Nihilarian - 02-19-2013, 06:24 PM
RE: Request: gunblade specialist - by ZeronosVega - 02-19-2013, 06:26 PM
RE: Request: gunblade specialist - by ZeronosVega - 02-19-2013, 06:46 PM
RE: Request: gunblade specialist - by Nihilarian - 02-19-2013, 08:48 PM

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