06-27-2019, 07:04 PM
When you updated the necromancer to get rid of bone minions, Lifetap retained a reference to them:
Lifetap:
At 3rd level, whenever the necromancer casts spells that deals shadow damage to a living creature, he gains health back equal to spell level of the spell + his Charisma modifier. If this would put him above his normal hit point total, he can transfer the excess to his bone commander. If this would put the bone commander above its normal hit point total, it can transfer the excess to its bone minions. Any excess left over on the bone minions above their normal hit point total dissipates.
Lifetap:
At 3rd level, whenever the necromancer casts spells that deals shadow damage to a living creature, he gains health back equal to spell level of the spell + his Charisma modifier. If this would put him above his normal hit point total, he can transfer the excess to his bone commander. If this would put the bone commander above its normal hit point total, it can transfer the excess to its bone minions. Any excess left over on the bone minions above their normal hit point total dissipates.