01-24-2018, 09:08 AM
As far as I have seen, ability damage and energy drain are not all that common in ffd20 so I decided to leave those. Ability drain also usually requires a few doses to reduce a stat to 0. The main goal was to not have bosses die to players that min/maxed their 1 button kill. I don’t want to entirely eliminate all strategies that aren’t straight damage and I am actually considering adding weakness mechanics to each of the styles except elemental
Grammar dark knights are always watching