12-26-2017, 10:00 PM
(This post was last modified: 09-21-2018, 07:25 PM by Fortheseen.)
Time Magic(Chronomancy)
Gravija
Enfeebling/Dark
Level: Time Mage 9
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Target: one creature/2 levels (maximum of 10)
Duration: instantaneous
Saving Throw: Fortitude negates
Spell Resistance: Yes
This spell functions like graviga, expect it affects one creature per two levels (maximum of 10) within 50 feet of each other.
Hasteja
Chronomancy/Enhancing
Level: Astrologian/Time Mage 9
Area: 30-ft.-radius burst
This spell functions like Haste, except it affects an enhanced version of the Haste status effect. The subjects receives a +2 bonus on Attack rolls, +2 bonus on Reflex saves, +60 foot movement, and an extra attack if the subject uses a full-attack option.
Slowja
Chronomancy/Enfeebling
Level: Astrologian/Time Mage 9
Area: 30-ft.-radius burst
This spell functions like Slow, except it affects an enhanced version of the Slow status effect. The victims suffer a -2 penalty on Attack rolls, -2 penalty on Reflex saves, moves at quarter movement, and can only take 1 standard action a round.
Gravija
Enfeebling/Dark
Level: Time Mage 9
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Target: one creature/2 levels (maximum of 10)
Duration: instantaneous
Saving Throw: Fortitude negates
Spell Resistance: Yes
This spell functions like graviga, expect it affects one creature per two levels (maximum of 10) within 50 feet of each other.
Hasteja
Chronomancy/Enhancing
Level: Astrologian/Time Mage 9
Area: 30-ft.-radius burst
This spell functions like Haste, except it affects an enhanced version of the Haste status effect. The subjects receives a +2 bonus on Attack rolls, +2 bonus on Reflex saves, +60 foot movement, and an extra attack if the subject uses a full-attack option.
Slowja
Chronomancy/Enfeebling
Level: Astrologian/Time Mage 9
Area: 30-ft.-radius burst
This spell functions like Slow, except it affects an enhanced version of the Slow status effect. The victims suffer a -2 penalty on Attack rolls, -2 penalty on Reflex saves, moves at quarter movement, and can only take 1 standard action a round.
Those who wield red magic and blue magic are know as violet mages but very few are actually known and even fewer are actually masters of the violet magic.