11-23-2017, 03:43 PM
(This post was last modified: 02-24-2019, 08:27 PM by Fortheseen.)
[color=#ffffff]Blue Magic Part II[/color]
[color=#ffffff]Seed Cannon[/color]
[color=#ffffff]Non-elemental[/color]
[color=#ffffff]Level: Blue Mage 2[/color]
[color=#ffffff]Casting Time: 1 standard action[/color]
[color=#ffffff]Range: 30 ft.[/color]
[color=#ffffff]Target: One creature[/color]
[color=#ffffff]Duration: Instantaneous[/color]
[color=#ffffff]Saving Throw: None[/color]
[color=#ffffff]Spell Resistance: Yes[/color]
[color=#ffffff]Learned From: Grat, Ragora, or Sandragora[/color]
[color=#ffffff]The caster emulates a grat shooting seeds out of its mouth towards a target within 30 feet. The caster must make a ranged touch attack, and if it hits, the target takes 2d8 piercing damage.[/color]
[color=#ffffff]Silver Powder[/color]
[color=#ffffff]Enfeebling[/color]
[color=#ffffff]Level: Blue Mage 3[/color]
[color=#ffffff]Casting Time: 1 standard action[/color]
[color=#ffffff]Range: 15 ft.[/color]
[color=#ffffff]Area: Cone-shaped burst[/color]
[color=#ffffff]Duration: 1d4 rounds[/color]
[color=#ffffff]Saving Throw: See below[/color]
[color=#ffffff]Spell Resistance: Yes[/color]
[color=#ffffff]Learned From: Exoray[/color]
[color=#ffffff]The caster emulate the silver dust created by an exoray. All creatures within the cone are effect by the following status effects for 1d4 rounds each: Blind (Fortitude save), Silence (Fortitude save), & Poison (Fortitude save).[/color]
Snowpit
Enfeebling
Level: Blue Mage 2
Casting Time: 1 standard action
Range: 15 ft.-radius-burst
Area radius-burst
Duration: 1d6 rounds
Saving Throw: Reflex half
Spell Resistance: Yes
Learned From: Manooba
The caster emulates an manooba to cause a hole to engulf all targets within 15 ft. from the primary target. The targets in the area of effect of this spell receives the Frozen status effect.
[color=#ffffff]Snowstorm[/color]
[color=#ffffff]Elemental(Ice)[/color]
[color=#ffffff]Level: Blue Mage 6[/color]
[color=#ffffff]Casting Time: 1 standard action[/color]
[color=#ffffff]Range: 30 ft.[/color]
[color=#ffffff]Area: 30-ft. Line[/color]
[color=#ffffff]Duration: Instantaneous[/color]
[color=#ffffff]Saving Throw: Reflex half; see text[/color]
[color=#ffffff]Spell Resistance: Yes[/color]
[color=#ffffff]Learned From: Chimera Brain & Gorgimera[/color]
[color=#ffffff]The caster emulates a Chimera Brain by breathing out a shredding flurry of icy slivers hitting all creatures within the 30-ft. Line. Creatures in the area of effect take 14d6 points of ice damage and are inflicted with Frozen status for 1d4 rounds. A successful Reflex save reduces the damage by half and negates the status effect.[/color]
[color=#ffffff]Spring Breeze[/color]
[color=#ffffff]Enfeebling[/color]
[color=#ffffff]Level: Blue Mage 3[/color]
[color=#ffffff]Casting Time: 1 standard action[/color]
[color=#ffffff]Range: 30 ft.[/color]
[color=#ffffff]Area: Creatures within a 30-ft.-radius centered on you[/color]
[color=#ffffff]Duration: 1d6[/color]
[color=#ffffff]Saving Throw: Will negates[/color]
[color=#ffffff]Spell Resistance: Yes[/color]
[color=#ffffff]Learned From: Seelie[/color]
[color=#ffffff]The caster can emulate a blueish yellow sleepy breeze from a seelie that surrounds himself and all those creatures within 30-ft.-radius. Creatures within the area of effect must make a Will save or be inflicted with Sleep status effect for 1d6 rounds.[/color]
[color=#ffffff]Stone Breath[/color]
[color=#ffffff]Enfeebling[/color]
[color=#ffffff]Level: Blue Mage 6[/color]
[color=#ffffff]Casting Time: 1 standard action[/color]
[color=#ffffff]Range: 30 ft.[/color]
[color=#ffffff]Area: Cone-shaped burst[/color]
[color=#ffffff]Duration: Permanent[/color]
[color=#ffffff]Saving Throw: Fortitude negates[/color]
[color=#ffffff]Spell Resistance: Yes[/color]
[color=#ffffff]Learned From: Demonolith, Dolmen, & Tomb[/color]
[color=#ffffff]The caster can emulate a dry gray breath of a Demonolith upon creatures in a 30-ft.-cone. Creatures within the area of effect are inflicted with Petrify status effect. This is permanent until cured.[/color]
[color=#ffffff]Summer Breeze[/color]
[color=#ffffff]Healing/Enhancing[/color]
[color=#ffffff]Level: Blue Mage 4[/color]
[color=#ffffff]Casting Time: 1 standard action[/color]
[color=#ffffff]Target: Self[/color]
[color=#ffffff]Duration: Instantaneous or 1 round/2 levels (D)[/color]
[color=#ffffff]Saving Throw: Will negates (harmless)[/color]
[color=#ffffff]Spell Resistance: Yes (harmless)[/color]
[color=#ffffff]Learned From: Sidhe[/color]
[color=#ffffff]The caster can emulate a yellowish orange healing breeze from a sidhe that surrounds herself. The healing breeze functions like Esuna expect if it fails the caster receives Fast Healing 5 for the duration.[/color]
[color=#ffffff]Sweet Breath[/color]
[color=#ffffff]Enfeebling[/color]
[color=#ffffff]Level: Blue Mage 4[/color]
[color=#ffffff]Casting Time: 1 standard action[/color]
[color=#ffffff]Range: 15 ft.[/color]
[color=#ffffff]Area: 15-ft. Cone-shaped burst[/color]
[color=#ffffff]Duration: Instantaneous/1d4 rounds[/color]
[color=#ffffff]Saving Throw: Will negates[/color]
[color=#ffffff]Spell Resistance: Yes[/color]
[color=#ffffff]Learned From: Quacho Queen[/color]
[color=#ffffff]The caster emulates blowing a sweet smelling breath from a quacho queen to all creatures within the 15 foot cone must make a Will save or be inflicted with Sleep status for 1d6+1 rounds.[/color]
[color=#ffffff]Tail Fling[/color]
[color=#ffffff]Elemental (Earth)[/color]
[color=#ffffff]Level: Blue Mage 1[/color]
[color=#ffffff]Casting Time: 1 standard action[/color]
[color=#ffffff]Range: 30 ft.[/color]
[color=#ffffff]Duration: Instantaneous[/color]
[color=#ffffff]Saving Throw: None[/color]
[color=#ffffff]Spell Resistance: Yes[/color]
[color=#ffffff]Learned From: Mu[/color]
[color=#ffffff]The caster emulates a mu while flinging their hand towards a target within 30 feet. The caster must make a ranged touch attack, and if it hits, the target takes 1d6+5 points of earth damage.[/color]
Terror Eye
Chronomancy/Enfeebling
Level: Blue Mage 9
Casting Time: 1 standard action
Range: 30 ft.
Area: Cone-shaped burst
Duration: 1 round/2 levels (D)
Saving Throw: Will Negates
Spell Resistance: Yes
Learned From: Fora
The caster emulates a fora striking fear in their opponents. Creatures in the area of effect receive the Stop status effect. This is considered a fear effect. The victims are unable to move and act (are helpless) for the duration of the spell or until cured.
Tongue
Enfeebling
Level: Blue Mage 3
Casting Time: 1 standard action
Range: Touch
Duration: Instantaneous/1d8+4 rounds
Saving Throw: Will Negates
Spell Resistance: Yes
Learned From: Mahanaga, Naga, Nagarani, & Water Naga
The caster emulates a naga licking a foe. The caster must make a melee touch attack, and if it hits, the target must make a Will save or be inflicted with Sleep Status effect.
Triumphant Roar
Enhancing
Level: Blue Mage 3
Casting Time: 1 standard action
Target: Personal
Duration: 1 round/level (D)
Saving Throw: Will Negates (harmless)
Spell Resistance: Yes (harmless)
Learned From: Belphegor & Fora
The caster emulates a belphegor releasing a raging fierce roar boosting their personal power. The caster boost their Attack rolls by +6 for the duration.
[color=#ffffff]Water Gun[/color]
[color=#ffffff]Enfeebling/Elemental (Water)[/color]
[color=#ffffff]Level: Blue Mage 1[/color]
[color=#ffffff]Casting Time: 1 standard action[/color]
[color=#ffffff]Range: 30 ft.[/color]
[color=#ffffff]Duration: Instantaneous[/color]
[color=#ffffff]Saving Throw: Fortitude partial[/color]
[color=#ffffff]Spell Resistance: Yes[/color]
[color=#ffffff]Learned From: Sahagin, Sahagin Chief, or Sahagin Prince[/color]
[color=#ffffff]The caster emulates a sahagin spitting a water projectile out of it mouth towards a target within 30 feet. The caster must make a ranged touch attack, and if it hits, the target takes 1d6+2 points of water damage and must make a Fortitude save or be inflicted with Drenched Status effect.[/color]
[color=#ffffff]Wind Slash[/color]
[color=#ffffff]Elemental (Wind)[/color]
[color=#ffffff]Level: Blue Mage 8[/color]
[color=#ffffff]Casting Time: 1 standard action[/color]
[color=#ffffff]Range: 60 ft.[/color]
[color=#ffffff]Area: Cone-shaped burst[/color]
[color=#ffffff]Duration: Instantaneous[/color]
[color=#ffffff]Saving Throw: Reflex half[/color]
[color=#ffffff]Spell Resistance: Yes[/color]
[color=#ffffff]Learned From: Green Dragon[/color]
[color=#ffffff]The caster emulates a Green Dragon's ability to cause the wind front of itself to slice all those in a 60-ft.-cone. Creatures within the area of effect take 15d6 points of wind damage, Reflex save for half damage.[/color]
[color=#ffffff]Winter Breeze[/color]
[color=#ffffff]Enfeebling[/color]
[color=#ffffff]Level: Blue Mage 5[/color]
[color=#ffffff]Casting Time: 1 standard action[/color]
[color=#ffffff]Range: 30 ft.[/color]
[color=#ffffff]Area: Creatures within a 30-ft.-radius centered on you[/color]
[color=#ffffff]Duration: Instantaneous[/color]
[color=#ffffff]Saving Throw: None[/color]
[color=#ffffff]Spell Resistance: None[/color]
[color=#ffffff]Learned From: Unseelie[/color]
[color=#ffffff]The caster can emulate a blueish white breeze of magical energies of an unseelie within a 30-ft.-radius. This spell functions like Greater Dispel expect it only applies the area dispel to all creature within the are of effect.[/color]
[color=#ffffff]Zephyr Arrow[/color]
[color=#ffffff]Elemental (Wind)[/color]
[color=#ffffff]Level: Blue Mage 2[/color]
[color=#ffffff]Casting Time: 1 standard action[/color]
[color=#ffffff]Range: 60 ft.[/color]
[color=#ffffff]Duration: Instantaneous[/color]
[color=#ffffff]Saving Throw: Fortitude negates[/color]
[color=#ffffff]Spell Resistance: Yes[/color]
[color=#ffffff]Learned From: Majority of the Pixie Family[/color]
[color=#ffffff]The caster emulates shooting out a green arrow from their fingertip like a Pixie towards the opponent. The caster must make a range touch attack, and if it hits, the target takes 3d6 points of wind damage and must make a Fortitude save or be knocked back 10 feet.[/color]
[color=#ffffff]Zombie Breath[/color]
[color=#ffffff]Dark/Enfeebling[/color]
[color=#ffffff]Level: Blue Mage 7[/color]
[color=#ffffff]Casting Time: 1 standard action[/color]
[color=#ffffff]Range: 30 ft.[/color]
[color=#ffffff]Area: Cone-shaped burst[/color]
[color=#ffffff]Duration: 1 round/level (D)[/color]
[color=#ffffff]Saving Throw: Fortitude negates[/color]
[color=#ffffff]Spell Resistance: Yes[/color]
[color=#ffffff]Learned From: Tot Aevis[/color]
[color=#ffffff]The caster emulates the nasty foul breath of a tot aevis. This spell inflicts the zombie status effect on all living creatures within the area if they fail their Fortitude save. This status effects causes the targets to have their type changed to [Undead], but without any of the benefits of that type. Those inflicted are now damaged by healing spells and effects, but immune to death spells and effects.[/color]
[color=#ffffff]Seed Cannon[/color]
[color=#ffffff]Non-elemental[/color]
[color=#ffffff]Level: Blue Mage 2[/color]
[color=#ffffff]Casting Time: 1 standard action[/color]
[color=#ffffff]Range: 30 ft.[/color]
[color=#ffffff]Target: One creature[/color]
[color=#ffffff]Duration: Instantaneous[/color]
[color=#ffffff]Saving Throw: None[/color]
[color=#ffffff]Spell Resistance: Yes[/color]
[color=#ffffff]Learned From: Grat, Ragora, or Sandragora[/color]
[color=#ffffff]The caster emulates a grat shooting seeds out of its mouth towards a target within 30 feet. The caster must make a ranged touch attack, and if it hits, the target takes 2d8 piercing damage.[/color]
[color=#ffffff]Silver Powder[/color]
[color=#ffffff]Enfeebling[/color]
[color=#ffffff]Level: Blue Mage 3[/color]
[color=#ffffff]Casting Time: 1 standard action[/color]
[color=#ffffff]Range: 15 ft.[/color]
[color=#ffffff]Area: Cone-shaped burst[/color]
[color=#ffffff]Duration: 1d4 rounds[/color]
[color=#ffffff]Saving Throw: See below[/color]
[color=#ffffff]Spell Resistance: Yes[/color]
[color=#ffffff]Learned From: Exoray[/color]
[color=#ffffff]The caster emulate the silver dust created by an exoray. All creatures within the cone are effect by the following status effects for 1d4 rounds each: Blind (Fortitude save), Silence (Fortitude save), & Poison (Fortitude save).[/color]
Snowpit
Enfeebling
Level: Blue Mage 2
Casting Time: 1 standard action
Range: 15 ft.-radius-burst
Area radius-burst
Duration: 1d6 rounds
Saving Throw: Reflex half
Spell Resistance: Yes
Learned From: Manooba
The caster emulates an manooba to cause a hole to engulf all targets within 15 ft. from the primary target. The targets in the area of effect of this spell receives the Frozen status effect.
[color=#ffffff]Snowstorm[/color]
[color=#ffffff]Elemental(Ice)[/color]
[color=#ffffff]Level: Blue Mage 6[/color]
[color=#ffffff]Casting Time: 1 standard action[/color]
[color=#ffffff]Range: 30 ft.[/color]
[color=#ffffff]Area: 30-ft. Line[/color]
[color=#ffffff]Duration: Instantaneous[/color]
[color=#ffffff]Saving Throw: Reflex half; see text[/color]
[color=#ffffff]Spell Resistance: Yes[/color]
[color=#ffffff]Learned From: Chimera Brain & Gorgimera[/color]
[color=#ffffff]The caster emulates a Chimera Brain by breathing out a shredding flurry of icy slivers hitting all creatures within the 30-ft. Line. Creatures in the area of effect take 14d6 points of ice damage and are inflicted with Frozen status for 1d4 rounds. A successful Reflex save reduces the damage by half and negates the status effect.[/color]
[color=#ffffff]Spring Breeze[/color]
[color=#ffffff]Enfeebling[/color]
[color=#ffffff]Level: Blue Mage 3[/color]
[color=#ffffff]Casting Time: 1 standard action[/color]
[color=#ffffff]Range: 30 ft.[/color]
[color=#ffffff]Area: Creatures within a 30-ft.-radius centered on you[/color]
[color=#ffffff]Duration: 1d6[/color]
[color=#ffffff]Saving Throw: Will negates[/color]
[color=#ffffff]Spell Resistance: Yes[/color]
[color=#ffffff]Learned From: Seelie[/color]
[color=#ffffff]The caster can emulate a blueish yellow sleepy breeze from a seelie that surrounds himself and all those creatures within 30-ft.-radius. Creatures within the area of effect must make a Will save or be inflicted with Sleep status effect for 1d6 rounds.[/color]
[color=#ffffff]Stone Breath[/color]
[color=#ffffff]Enfeebling[/color]
[color=#ffffff]Level: Blue Mage 6[/color]
[color=#ffffff]Casting Time: 1 standard action[/color]
[color=#ffffff]Range: 30 ft.[/color]
[color=#ffffff]Area: Cone-shaped burst[/color]
[color=#ffffff]Duration: Permanent[/color]
[color=#ffffff]Saving Throw: Fortitude negates[/color]
[color=#ffffff]Spell Resistance: Yes[/color]
[color=#ffffff]Learned From: Demonolith, Dolmen, & Tomb[/color]
[color=#ffffff]The caster can emulate a dry gray breath of a Demonolith upon creatures in a 30-ft.-cone. Creatures within the area of effect are inflicted with Petrify status effect. This is permanent until cured.[/color]
[color=#ffffff]Summer Breeze[/color]
[color=#ffffff]Healing/Enhancing[/color]
[color=#ffffff]Level: Blue Mage 4[/color]
[color=#ffffff]Casting Time: 1 standard action[/color]
[color=#ffffff]Target: Self[/color]
[color=#ffffff]Duration: Instantaneous or 1 round/2 levels (D)[/color]
[color=#ffffff]Saving Throw: Will negates (harmless)[/color]
[color=#ffffff]Spell Resistance: Yes (harmless)[/color]
[color=#ffffff]Learned From: Sidhe[/color]
[color=#ffffff]The caster can emulate a yellowish orange healing breeze from a sidhe that surrounds herself. The healing breeze functions like Esuna expect if it fails the caster receives Fast Healing 5 for the duration.[/color]
[color=#ffffff]Sweet Breath[/color]
[color=#ffffff]Enfeebling[/color]
[color=#ffffff]Level: Blue Mage 4[/color]
[color=#ffffff]Casting Time: 1 standard action[/color]
[color=#ffffff]Range: 15 ft.[/color]
[color=#ffffff]Area: 15-ft. Cone-shaped burst[/color]
[color=#ffffff]Duration: Instantaneous/1d4 rounds[/color]
[color=#ffffff]Saving Throw: Will negates[/color]
[color=#ffffff]Spell Resistance: Yes[/color]
[color=#ffffff]Learned From: Quacho Queen[/color]
[color=#ffffff]The caster emulates blowing a sweet smelling breath from a quacho queen to all creatures within the 15 foot cone must make a Will save or be inflicted with Sleep status for 1d6+1 rounds.[/color]
[color=#ffffff]Tail Fling[/color]
[color=#ffffff]Elemental (Earth)[/color]
[color=#ffffff]Level: Blue Mage 1[/color]
[color=#ffffff]Casting Time: 1 standard action[/color]
[color=#ffffff]Range: 30 ft.[/color]
[color=#ffffff]Duration: Instantaneous[/color]
[color=#ffffff]Saving Throw: None[/color]
[color=#ffffff]Spell Resistance: Yes[/color]
[color=#ffffff]Learned From: Mu[/color]
[color=#ffffff]The caster emulates a mu while flinging their hand towards a target within 30 feet. The caster must make a ranged touch attack, and if it hits, the target takes 1d6+5 points of earth damage.[/color]
Terror Eye
Chronomancy/Enfeebling
Level: Blue Mage 9
Casting Time: 1 standard action
Range: 30 ft.
Area: Cone-shaped burst
Duration: 1 round/2 levels (D)
Saving Throw: Will Negates
Spell Resistance: Yes
Learned From: Fora
The caster emulates a fora striking fear in their opponents. Creatures in the area of effect receive the Stop status effect. This is considered a fear effect. The victims are unable to move and act (are helpless) for the duration of the spell or until cured.
Tongue
Enfeebling
Level: Blue Mage 3
Casting Time: 1 standard action
Range: Touch
Duration: Instantaneous/1d8+4 rounds
Saving Throw: Will Negates
Spell Resistance: Yes
Learned From: Mahanaga, Naga, Nagarani, & Water Naga
The caster emulates a naga licking a foe. The caster must make a melee touch attack, and if it hits, the target must make a Will save or be inflicted with Sleep Status effect.
Triumphant Roar
Enhancing
Level: Blue Mage 3
Casting Time: 1 standard action
Target: Personal
Duration: 1 round/level (D)
Saving Throw: Will Negates (harmless)
Spell Resistance: Yes (harmless)
Learned From: Belphegor & Fora
The caster emulates a belphegor releasing a raging fierce roar boosting their personal power. The caster boost their Attack rolls by +6 for the duration.
[color=#ffffff]Water Gun[/color]
[color=#ffffff]Enfeebling/Elemental (Water)[/color]
[color=#ffffff]Level: Blue Mage 1[/color]
[color=#ffffff]Casting Time: 1 standard action[/color]
[color=#ffffff]Range: 30 ft.[/color]
[color=#ffffff]Duration: Instantaneous[/color]
[color=#ffffff]Saving Throw: Fortitude partial[/color]
[color=#ffffff]Spell Resistance: Yes[/color]
[color=#ffffff]Learned From: Sahagin, Sahagin Chief, or Sahagin Prince[/color]
[color=#ffffff]The caster emulates a sahagin spitting a water projectile out of it mouth towards a target within 30 feet. The caster must make a ranged touch attack, and if it hits, the target takes 1d6+2 points of water damage and must make a Fortitude save or be inflicted with Drenched Status effect.[/color]
[color=#ffffff]Wind Slash[/color]
[color=#ffffff]Elemental (Wind)[/color]
[color=#ffffff]Level: Blue Mage 8[/color]
[color=#ffffff]Casting Time: 1 standard action[/color]
[color=#ffffff]Range: 60 ft.[/color]
[color=#ffffff]Area: Cone-shaped burst[/color]
[color=#ffffff]Duration: Instantaneous[/color]
[color=#ffffff]Saving Throw: Reflex half[/color]
[color=#ffffff]Spell Resistance: Yes[/color]
[color=#ffffff]Learned From: Green Dragon[/color]
[color=#ffffff]The caster emulates a Green Dragon's ability to cause the wind front of itself to slice all those in a 60-ft.-cone. Creatures within the area of effect take 15d6 points of wind damage, Reflex save for half damage.[/color]
[color=#ffffff]Winter Breeze[/color]
[color=#ffffff]Enfeebling[/color]
[color=#ffffff]Level: Blue Mage 5[/color]
[color=#ffffff]Casting Time: 1 standard action[/color]
[color=#ffffff]Range: 30 ft.[/color]
[color=#ffffff]Area: Creatures within a 30-ft.-radius centered on you[/color]
[color=#ffffff]Duration: Instantaneous[/color]
[color=#ffffff]Saving Throw: None[/color]
[color=#ffffff]Spell Resistance: None[/color]
[color=#ffffff]Learned From: Unseelie[/color]
[color=#ffffff]The caster can emulate a blueish white breeze of magical energies of an unseelie within a 30-ft.-radius. This spell functions like Greater Dispel expect it only applies the area dispel to all creature within the are of effect.[/color]
[color=#ffffff]Zephyr Arrow[/color]
[color=#ffffff]Elemental (Wind)[/color]
[color=#ffffff]Level: Blue Mage 2[/color]
[color=#ffffff]Casting Time: 1 standard action[/color]
[color=#ffffff]Range: 60 ft.[/color]
[color=#ffffff]Duration: Instantaneous[/color]
[color=#ffffff]Saving Throw: Fortitude negates[/color]
[color=#ffffff]Spell Resistance: Yes[/color]
[color=#ffffff]Learned From: Majority of the Pixie Family[/color]
[color=#ffffff]The caster emulates shooting out a green arrow from their fingertip like a Pixie towards the opponent. The caster must make a range touch attack, and if it hits, the target takes 3d6 points of wind damage and must make a Fortitude save or be knocked back 10 feet.[/color]
[color=#ffffff]Zombie Breath[/color]
[color=#ffffff]Dark/Enfeebling[/color]
[color=#ffffff]Level: Blue Mage 7[/color]
[color=#ffffff]Casting Time: 1 standard action[/color]
[color=#ffffff]Range: 30 ft.[/color]
[color=#ffffff]Area: Cone-shaped burst[/color]
[color=#ffffff]Duration: 1 round/level (D)[/color]
[color=#ffffff]Saving Throw: Fortitude negates[/color]
[color=#ffffff]Spell Resistance: Yes[/color]
[color=#ffffff]Learned From: Tot Aevis[/color]
[color=#ffffff]The caster emulates the nasty foul breath of a tot aevis. This spell inflicts the zombie status effect on all living creatures within the area if they fail their Fortitude save. This status effects causes the targets to have their type changed to [Undead], but without any of the benefits of that type. Those inflicted are now damaged by healing spells and effects, but immune to death spells and effects.[/color]
Those who wield red magic and blue magic are know as violet mages but very few are actually known and even fewer are actually masters of the violet magic.