10-30-2017, 10:01 AM
(09-23-2017, 07:51 PM)timtheenchanter Wrote: My level selection for spells is based on other existing spells, mostly.
Remove Blindness and Deafness is Level 3 in Pathfinder, so I figure Blindna and Vox should be level 2
Cross IS Remove Curse, so level 3 makes sense.
Poisona and Cleanse are a little bit of a change, as, in Pathfinder, Neutralize Poison is actually a higher level spell than remove disease, but given the poison and disease status effects in FFD20, I feel they should be reversed.
Stona was one of the big issues I had as Stone to Flesh is a 6th level Pathfinder spell, AND the effected target must make a fort save or DIE from it. Maybe its because its more common a thing in FFD20, but I don't feel Stona should be higher than 4th level, especially since Statue is also 4th level spell.
Most of the elemental spells like Abyss, Bolt, Break, Deluge, Glacier and Tornado are elemental variants of other spells, like Holy (or Shine as I call it in my spells) for Abyss, and Flare for the others.
Alright, sorry for the really long reply. I made some adjustments to some of my white mage spells. Mainly the names of some of them. I didn't even noticed they had different names for some of the na spells, lol...
Those who wield red magic and blue magic are know as violet mages but very few are actually known and even fewer are actually masters of the violet magic.