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Summoner Avatars
#3
(09-26-2017, 08:30 PM)Viladin Wrote:
(09-26-2017, 05:13 PM)Keonsaar Wrote: I was just looking for a little insight into a couple of the design decisions for the Avatars. 

My first question was about the odd ability distribution between the different avatars. Bahamut, for instance, has 6 more ability points given to him compared to Diablos. Is there a balance reason for this I'm not seeing?

Second question, and it's somewhat related to the first, is about the 7th level ability score changes. Why do the avatars almost unanimously get hit with a -2 to DEX? I can't speak for all the avatars, but Diablos has a few ranged touch attacks and this change feels wrong. 

Thank you in advance.

They're being reworked, soon.

Oh? Any chance at seeing a preview of some of the changes in mind?
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Messages In This Thread
Summoner Avatars - by Keonsaar - 09-26-2017, 05:13 PM
RE: Summoner Avatars - by Viladin - 09-26-2017, 08:30 PM
RE: Summoner Avatars - by Keonsaar - 09-26-2017, 08:51 PM
RE: Summoner Avatars - by Viladin - 09-26-2017, 09:26 PM
RE: Summoner Avatars - by Keonsaar - 10-30-2017, 03:27 PM
RE: Summoner Avatars - by Viladin - 10-31-2017, 02:58 AM
RE: Summoner Avatars - by Keonsaar - 10-31-2017, 09:53 AM

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