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Bestiary+
#77
Hecteye Family

Eyemoeba
A green blob-like enemy with many pink eyes all over its body.
CR 11 XP 12800
N Medium Ooze
Init: +7; Senses All-around vision, Darkvision 60 ft.; Perception +18

AC 28, touch 13, flat-footed 25(+3 Dex, +15 natural)
hp 120(14d8+60)
Fort +10, Ref +7, Will +9
DR 10/magic; Immune confuse, berserk, & ooze traits

Speed 20 ft.
Melee Slam +14 (1d8+6)
Ranged: Eye Ray +14 ranged touch(1d6 elemental damage)
Special Attacks HP Absorb, MP Absorb

Str 18, Dex 16, Con 18, Int 4, Wis 16, Cha 10
Base Atk +10; CMB +14; CMD 27
Feat Great Fortitude, Improved Initiative, Iron Will, Point Blank Shot, Precise Shot, Toughness, Weapon Focus(ray)
Skill Perception +18, Survival +14; Racial Modifiers +4 Perception

All-around Vision(Ex)
Eyemoeba are exceptionally alert and circumspect. Their many eyes give them a +4 racial bonus on Perception checks, and they cannot be flanked.

Blind Vulnerability(Ex)
If an eyemoeba is blinded, it only targets a single eye, chosen by the attacker when the blindness goes into effect. The eyemoeba can choose to use another eye instead of the blinded one however if someone were to cast blindga this would affect up to 5 of it eyes if it fails its save. An eyemoeba have usually around 100 eyes.

Eye Rays(Su)
An eyemoeba can attack with ten eyes, each capable of triggering a ray as a ranged touch attack with a range of 150 feet. A single eye ray can be used a standard action. The eyemoeba can use up to all its eye rays as a full round action. Neither option provokes an attack of opportunity. All eye rays can be used at will also each eye ray does a selective type of elemental damage besides non-elemental damage type.

HP Absorb(Su)
Eyemoeba fires a pulsating green beam at a single target that drains Hps and heals itself. The attack deals 5d6 points of non-elemental damage(Fortitude save DC 18 to negate). Blue mages may learn this ability as a 5th level spell (DC 25).

MP Absorb(Su)
Eyemoeba fires a pulsating green beam at a single target that drains Mps and heals itself. The attack deals 5d6 points of MP damage(Fortitude save DC 18 to negate). Blue mages may learn this ability as a 5th level spell (DC 25).

Hecteyes
A blue blob-like enemy with many red eyes all over its body with the ability to instantly kill someone randomly even themselves.
CR 13 XP 25600
N Medium Ooze
Init: +8; Senses All-around vision, Darkvision 60 ft.; Perception +22

AC 30, touch 14, flat-footed 26(+4 Dex, +16 natural)
hp 158(17d8+90)
Fort +12, Ref +11, Will +11
DR 10/cold iron; Immune confuse, berserk, & ooze traits

Speed 20 ft.
Melee Slam +17 (1d8+6)
Ranged: Eye Ray +17 ranged touch(1d8 elemental damage)
Special Attacks HP Absorb, MP Absorb, Roulette

Str 20, Dex 18, Con 20, Int 4, Wis 18, Cha 10
Base Atk +12; CMB +17; CMD 31
Feat Endurance, Great Fortitude, Improved Initiative, Iron Will, Lightning Reflexes, Point Blank Shot, Precise Shot, Toughness, Weapon Focus(ray)
Skill Perception +22, Survival +18; Racial Modifiers +4 Perception

All-around Vision(Ex)
Hecteyes are exceptionally alert and circumspect. Their many eyes give them a +4 racial bonus on Perception checks, and they cannot be flanked.

Blind Vulnerability(Ex)
If a hecteyes is blinded, it only targets a single eye, chosen by the attacker when the blindness goes into effect. The hecteyes can choose to use another eye instead of the blinded one however if someone were to cast blindga this would affect up to 5 of it eyes if it fails its save. A hecteyes have usually around 100 eyes.

Eye Rays(Su)
A hecteyes can attack with ten eyes, each capable of triggering a ray as a ranged touch attack with a range of 150 feet. A single eye ray can be used a standard action. The hecteyes can use up to all its eye rays as a full round action. Neither option provokes an attack of opportunity. All eye rays can be used at will also each eye ray does a selective type of elemental damage besides non-elemental damage type.

HP Absorb(Su)
Hecteyes fires a pulsating green beam at a single target that drains Hps and heals itself. The attack deals 5d6 points of non-elemental damage(Fortitude save DC 18 to negate). Blue mages may learn this ability as a 5th level spell (DC 25).

MP Absorb(Su)
Hecteyes fires a pulsating green beam at a single target that drains Mps and heals itself. The attack deals 5d6 points of MP damage(Fortitude save DC 18 to negate). Blue mages may learn this ability as a 5th level spell (DC 25).

Roulette(Su)
1/day, Hecteyes summons a hand of death that randomly selects a target within 60 feet within the caster. Any creature within the area of effect has a chance to die including the caster and their allies. There is no save for this ability and it cannot be reflected. Blue mages may learn this ability as a 9th level spell (DC 33).

Orukat
A red blob-like enemy with many blue eyes all over its body with the ability to instantly kill someone randomly even themselves also has the ability to kill with its slam.
CR 16 XP 76800
N Medium Ooze
Init: +9; Senses All-around vision, Darkvision 60 ft.; Perception +25

AC 32, touch 15, flat-footed 27(+5 Dex, +17 natural)
hp 200(20d8+126)
Fort +14, Ref +13, Will +12
DR 15/adamantine; Immune confuse, berserk, & ooze traits

Speed 20 ft.
Melee Slam +21 (1d8+6 plus death)
Ranged: Eye Ray +21 ranged touch(1d10 elemental damage)
Special Attacks Death(DC 16 Fortitude), HP Absorb, MP Absorb, Roulette

Str 22, Dex 20, Con 22, Int 4, Wis 18, Cha 10
Base Atk +15; CMB +21; CMD 36
Feat Diehard, Endurance, Great Fortitude, Improved Initiative, Iron Will, Lightning Reflexes, Point Blank Shot, Precise Shot, Toughness, Weapon Focus(ray)
Skill Perception +25, Survival +21; Racial Modifiers +4 Perception

All-around Vision(Ex)
Orukat are exceptionally alert and circumspect. Their many eyes give them a +4 racial bonus on Perception checks, and they cannot be flanked.

Blind Vulnerability(Ex)
If an orukat is blinded, it only targets a single eye, chosen by the attacker when the blindness goes into effect. The orukat can choose to use another eye instead of the blinded one however if someone were to cast blindga this would affect up to 5 of it eyes if it fails its save. An orukat have usually around 100 eyes.

Eye Rays(Su)
An orukat can attack with ten eyes, each capable of triggering a ray as a ranged touch attack with a range of 150 feet. A single eye ray can be used a standard action. The orukat can use up to all its eye rays as a full round action. Neither option provokes an attack of opportunity. All eye rays can be used at will also each eye ray does a selective type of elemental damage besides non-elemental damage type.

HP Absorb(Su)
Orukat fires a pulsating green beam at a single target that drains Hps and heals itself. The attack deals 5d6 points of non-elemental damage(Fortitude save DC 18 to negate). Blue mages may learn this ability as a 5th level spell (DC 25).

MP Absorb(Su)
Orukat fires a pulsating green beam at a single target that drains Mps and heals itself. The attack deals 5d6 points of MP damage(Fortitude save DC 18 to negate). Blue mages may learn this ability as a 5th level spell (DC 25).

Roulette(Su)
3/day, Orukat summons a hand of death that randomly selects a target within 60 feet within the caster. Any creature within the area of effect has a chance to die including the caster and their allies. There is no save for this ability and it cannot be reflected. Blue mages may learn this ability as a 9th level spell (DC 33).
Those who wield red magic and blue magic are know as violet mages but very few are actually known and even fewer are actually masters of the violet magic.
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Messages In This Thread
Bestiary+ - by Fortheseen - 03-06-2017, 11:58 AM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 12:02 PM
RE: Bestiary+ - by Viladin - 03-06-2017, 12:07 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 12:17 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 12:10 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 12:15 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 12:24 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 12:28 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 12:39 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 12:43 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 12:47 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 12:50 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 01:06 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 01:11 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 01:13 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 01:16 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 01:18 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 01:21 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 01:24 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 01:27 PM
RE: Bestiary+ - by MrDeimos - 03-06-2017, 02:25 PM
RE: Bestiary+ - by Manly Man - 03-06-2017, 04:07 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 10:23 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 10:31 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 10:34 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 10:36 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 10:40 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 10:42 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 10:44 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 10:46 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 10:50 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 10:52 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 10:55 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 11:01 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 11:07 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 11:09 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 11:13 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 11:21 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 11:22 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 11:24 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 11:26 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 11:44 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 11:50 PM
RE: Bestiary+ - by Fortheseen - 03-07-2017, 12:21 AM
RE: Bestiary+ - by Fortheseen - 03-07-2017, 02:10 AM
RE: Bestiary+ - by Fortheseen - 03-09-2017, 09:35 PM
RE: Bestiary+ - by Viladin - 03-10-2017, 01:13 AM
RE: Bestiary+ - by Fortheseen - 03-10-2017, 08:26 PM
RE: Bestiary+ - by Fortheseen - 03-10-2017, 08:37 PM
RE: Bestiary+ - by Fortheseen - 03-12-2017, 03:15 PM
RE: Bestiary+ - by Fortheseen - 03-12-2017, 03:23 PM
RE: Bestiary+ - by Fortheseen - 04-05-2017, 08:47 PM
RE: Bestiary+ - by Fortheseen - 04-07-2017, 10:08 PM
RE: Bestiary+ - by Fortheseen - 04-07-2017, 10:12 PM
RE: Bestiary+ - by Viladin - 04-07-2017, 10:21 PM
RE: Bestiary+ - by Fortheseen - 04-07-2017, 10:52 PM
RE: Bestiary+ - by Viladin - 04-07-2017, 10:59 PM
RE: Bestiary+ - by Fortheseen - 04-07-2017, 11:04 PM
RE: Bestiary+ - by Fortheseen - 04-21-2017, 09:22 AM
RE: Bestiary+ - by Fortheseen - 04-21-2017, 11:10 AM
RE: Bestiary+ - by Fortheseen - 04-29-2017, 09:08 AM
RE: Bestiary+ - by Fortheseen - 04-29-2017, 10:04 AM
RE: Bestiary+ - by Fortheseen - 04-29-2017, 10:26 AM
RE: Bestiary+ - by Viladin - 05-01-2017, 03:15 PM
RE: Bestiary+ - by Fortheseen - 05-02-2017, 04:33 AM
RE: Bestiary+ - by Manly Man - 05-02-2017, 09:36 AM
RE: Bestiary+ - by Viladin - 05-02-2017, 01:02 PM
RE: Bestiary+ - by Manly Man - 05-02-2017, 06:34 PM
RE: Bestiary+ - by Fortheseen - 05-03-2017, 12:41 AM
RE: Bestiary+ - by Viladin - 05-03-2017, 01:33 AM
RE: Bestiary+ - by Fortheseen - 05-03-2017, 10:02 AM
RE: Bestiary+ - by Viladin - 05-03-2017, 10:40 AM
RE: Bestiary+ - by Fortheseen - 05-03-2017, 08:34 PM
RE: Bestiary+ - by Viladin - 05-04-2017, 12:55 AM
RE: Bestiary+ - by Fortheseen - 05-04-2017, 01:46 AM
RE: Bestiary+ - by Fortheseen - 05-08-2017, 04:34 AM
RE: Bestiary+ - by Fortheseen - 05-22-2017, 10:46 PM
RE: Bestiary+ - by Fortheseen - 05-22-2017, 10:47 PM
RE: Bestiary+ - by Fortheseen - 05-22-2017, 10:56 PM
RE: Bestiary+ - by Manly Man - 05-22-2017, 11:53 PM
RE: Bestiary+ - by Fortheseen - 05-23-2017, 11:01 AM
RE: Bestiary+ - by Fortheseen - 06-04-2017, 08:50 AM
RE: Bestiary+ - by Fortheseen - 06-04-2017, 08:56 AM
RE: Bestiary+ - by Fortheseen - 06-04-2017, 09:02 AM
RE: Bestiary+ - by Fortheseen - 06-12-2017, 09:53 PM
RE: Bestiary+ - by Manly Man - 06-13-2017, 10:57 PM
RE: Bestiary+ - by Fortheseen - 06-15-2017, 10:19 PM
RE: Bestiary+ - by Fortheseen - 07-21-2017, 10:17 AM
RE: Bestiary+ - by Fortheseen - 07-21-2017, 10:24 AM
RE: Bestiary+ - by Fortheseen - 07-21-2017, 10:28 AM
RE: Bestiary+ - by Fortheseen - 07-21-2017, 03:23 PM
RE: Bestiary+ - by Fortheseen - 07-21-2017, 04:20 PM
RE: Bestiary+ - by Manly Man - 07-22-2017, 02:26 PM
RE: Bestiary+ - by Fortheseen - 08-24-2017, 02:52 PM
RE: Bestiary+ - by Fortheseen - 08-24-2017, 03:02 PM
RE: Bestiary+ - by Fortheseen - 08-24-2017, 03:05 PM
RE: Bestiary+ - by Fortheseen - 08-24-2017, 03:06 PM
RE: Bestiary+ - by Fortheseen - 08-24-2017, 03:08 PM
RE: Bestiary+ - by Fortheseen - 08-24-2017, 03:22 PM
RE: Bestiary+ - by Hiei - 09-05-2017, 12:00 PM
RE: Bestiary+ - by Fortheseen - 09-05-2017, 05:02 PM
RE: Bestiary+ - by Hiei - 09-06-2017, 09:33 AM
RE: Bestiary+ - by Fortheseen - 11-19-2017, 09:33 AM
RE: Bestiary+ - by Fortheseen - 11-19-2017, 09:36 AM
RE: Bestiary+ - by Fortheseen - 11-19-2017, 09:39 AM
RE: Bestiary+ - by Fortheseen - 11-19-2017, 09:43 AM
RE: Bestiary+ - by Fortheseen - 11-19-2017, 09:45 AM
RE: Bestiary+ - by Fortheseen - 11-19-2017, 09:47 AM
RE: Bestiary+ - by Fortheseen - 11-19-2017, 10:13 AM
RE: Bestiary+ - by Manly Man - 11-19-2017, 09:09 PM
RE: Bestiary+ - by Fortheseen - 11-23-2017, 04:02 PM
RE: Bestiary+ - by silverwerret - 11-26-2017, 05:01 PM
RE: Bestiary+ - by Fortheseen - 11-26-2017, 06:08 PM
RE: Bestiary+ - by silverwerret - 11-26-2017, 06:27 PM
RE: Bestiary+ - by Fortheseen - 11-26-2017, 06:58 PM
RE: Bestiary+ - by Viladin - 12-23-2017, 03:27 PM
RE: Bestiary+ - by Fortheseen - 12-24-2017, 10:53 AM
RE: Bestiary+ - by Viladin - 12-29-2017, 05:15 PM
RE: Bestiary+ - by Fortheseen - 12-29-2017, 05:26 PM
RE: Bestiary+ - by Viladin - 12-30-2017, 02:17 AM
RE: Bestiary+ - by Loxsis - 01-04-2018, 12:01 PM
RE: Bestiary+ - by Fortheseen - 01-04-2018, 01:10 PM
RE: Bestiary+ - by Loxsis - 01-09-2018, 09:49 AM
RE: Bestiary+ - by Fortheseen - 01-09-2018, 02:08 PM
RE: Bestiary+ - by Loxsis - 01-09-2018, 02:32 PM
RE: Bestiary+ - by Fortheseen - 01-10-2018, 12:16 PM
RE: Bestiary+ - by Fortheseen - 01-15-2018, 02:39 PM
RE: Bestiary+ - by Manly Man - 01-09-2018, 02:34 PM
RE: Bestiary+ - by Fortheseen - 01-10-2018, 12:18 PM
RE: Bestiary+ - by Loxsis - 01-16-2018, 12:06 PM
RE: Bestiary+ - by Fortheseen - 01-19-2018, 04:17 PM
RE: Bestiary+ - by Fortheseen - 02-11-2018, 01:33 PM
RE: Bestiary+ - by Fortheseen - 02-11-2018, 01:42 PM
RE: Bestiary+ - by Fortheseen - 02-11-2018, 01:55 PM
RE: Bestiary+ - by Fortheseen - 02-11-2018, 02:08 PM
RE: Bestiary+ - by Fortheseen - 02-11-2018, 02:12 PM
RE: Bestiary+ - by Fortheseen - 02-11-2018, 02:17 PM
RE: Bestiary+ - by Fortheseen - 02-11-2018, 02:36 PM
RE: Bestiary+ - by Fortheseen - 02-11-2018, 02:43 PM
RE: Bestiary+ - by Fortheseen - 02-11-2018, 02:48 PM
RE: Bestiary+ - by Fortheseen - 02-11-2018, 02:52 PM
RE: Bestiary+ - by Fortheseen - 06-24-2018, 09:15 PM
RE: Bestiary+ - by Fortheseen - 07-07-2018, 08:35 PM
RE: Bestiary+ - by Fortheseen - 07-07-2018, 08:43 PM
RE: Bestiary+ - by Fortheseen - 08-02-2018, 11:18 AM
RE: Bestiary+ - by Fortheseen - 10-19-2018, 08:08 PM
RE: Bestiary+ - by DMLeibfrid - 12-06-2018, 07:41 PM
RE: Bestiary+ - by Fortheseen - 12-07-2018, 02:39 PM
RE: Bestiary+ - by DMLeibfrid - 02-11-2019, 10:26 PM
RE: Bestiary+ - by Fortheseen - 02-15-2019, 01:04 PM
RE: Bestiary+ - by Fortheseen - 02-15-2019, 01:06 PM
RE: Bestiary+ - by Fortheseen - 02-15-2019, 01:13 PM
RE: Bestiary+ - by Fortheseen - 02-15-2019, 01:44 PM
RE: Bestiary+ - by Fortheseen - 02-15-2019, 02:46 PM
RE: Bestiary+ - by Fortheseen - 02-15-2019, 02:50 PM
RE: Bestiary+ - by Fortheseen - 02-15-2019, 03:12 PM
RE: Bestiary+ - by Fortheseen - 02-15-2019, 03:28 PM
RE: Bestiary+ - by Fortheseen - 02-15-2019, 03:30 PM
RE: Bestiary+ - by Fortheseen - 02-15-2019, 03:31 PM
RE: Bestiary+ - by Fortheseen - 02-15-2019, 05:31 PM
RE: Bestiary+ - by Fortheseen - 02-17-2019, 07:40 PM
RE: Bestiary+ - by Fortheseen - 02-17-2019, 09:44 PM

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