Spells introduced by shambling Cie'th:
Ruin
Non-Elemental
Level: Black Mage/Red Mage 1
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: Instantaneous
Spell Resistance: Yes
You loose an orb of raw magical energy at a foe with a ranged touch attack. It does 1d6 points of non-elemental damage + your casting modifier, ignoring incorporeality.
Wound
Enfeebling/Non-Elemental
Level: Black Mage//Necromancer/Red Mage 2
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: 1d6 rounds
Saving Throw: Fortitude partial
Spell Resistance: Yes
A deep gash spontaneously bursts from your opponent's flesh, dealing 2d6 non-elemental damage. Creatures who fail the saving throw take 1d4 bleed damage per round for the duration of the spell or until they receive magical healing. Success negates the bleed damage.
Woundra
Enfeebling/Non-Elemental
Level: Black Mage//Necromancer/Red Mage 4
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: 10 ft. radius
Duration: 2d6 rounds
Saving Throw: Fortitude partialSpell Resistance: Yes
Your opponents' skin and muscle split all over, as though being cut into by a storm of invisible knives, dealing 5d6 non-elemental damage. Creatures who fail the saving throw take 2d4 bleed damage per round for the duration of the spell or until they receive magical healing. Success negates the bleed damage.
Woundga
Enfeebling/Non-Elemental
Level: Black Mage//Necromancer/Red Mage 6
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Target: 20 ft. radius
Duration: 3d6 rounds
Saving Throw: Fortitude partial
Spell Resistance: Yes
Your enemies' flesh violently ruptures and begins spurting blood, dealing 8d6 non-elemental damage. Creatures who fail the saving throw take 3d4 bleed damage per round for the duration of the spell or until they receive magical healing. Success negates the bleed damage.
Ruin
Non-Elemental
Level: Black Mage/Red Mage 1
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: Instantaneous
Spell Resistance: Yes
You loose an orb of raw magical energy at a foe with a ranged touch attack. It does 1d6 points of non-elemental damage + your casting modifier, ignoring incorporeality.
Wound
Enfeebling/Non-Elemental
Level: Black Mage//Necromancer/Red Mage 2
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: 1d6 rounds
Saving Throw: Fortitude partial
Spell Resistance: Yes
A deep gash spontaneously bursts from your opponent's flesh, dealing 2d6 non-elemental damage. Creatures who fail the saving throw take 1d4 bleed damage per round for the duration of the spell or until they receive magical healing. Success negates the bleed damage.
Woundra
Enfeebling/Non-Elemental
Level: Black Mage//Necromancer/Red Mage 4
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: 10 ft. radius
Duration: 2d6 rounds
Saving Throw: Fortitude partialSpell Resistance: Yes
Your opponents' skin and muscle split all over, as though being cut into by a storm of invisible knives, dealing 5d6 non-elemental damage. Creatures who fail the saving throw take 2d4 bleed damage per round for the duration of the spell or until they receive magical healing. Success negates the bleed damage.
Woundga
Enfeebling/Non-Elemental
Level: Black Mage//Necromancer/Red Mage 6
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Target: 20 ft. radius
Duration: 3d6 rounds
Saving Throw: Fortitude partial
Spell Resistance: Yes
Your enemies' flesh violently ruptures and begins spurting blood, dealing 8d6 non-elemental damage. Creatures who fail the saving throw take 3d4 bleed damage per round for the duration of the spell or until they receive magical healing. Success negates the bleed damage.