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Bestiary+
#17
Holy Elemental Family

Holy Elemental, Minor
CR 1 XP 400
N Small Outsider (elemental, extraplanar)
Init +1; Senses Darkvision 60 ft.; Perception +7

AC 17, touch 13, flat-footed 15(+1 dodge, +1 Dex, +4 natural, +1 size)
hp 14(2d10)
mp 3
Fort +3, Ref +4, Will +2
Defensive Abilities Blend in Light; Immune Holy, elemental traits
Weakness Shadow

Speed 30 ft.
Melee Slam +3(1d4 plus 1d4 holy damage)
Special Attacks Dizzy Vision(DC 11)
Spells Known(White Mage CL 2nd, concentration +4)
1st – Light(DC 13)

Str 11, Dex 12, Con 10, Int 4, Wis 14, Cha 14
Base Atk +2; CMB +1; CM 13
Feats Combat Casting, Dodge, Power Attack
Skills Acrobatics +4, Escape Artist +4, Knowledge(planes) +1, Perception +7, Spellcraft +1, Stealth +8
Languages Celestial

Blend with Light(Su)
In areas of bright light, holy elementals are invisible. As with greater invisibility, they may attack and still remain invisible. In shadowy illumination, a holy elemental loses this invisibility, though like all creatures in shadows, they have concealment unless the viewer has darkvision.

Daylight Door(Sp)
Once per day, a holy elemental can use dimension door, transporting only itself and up to 50 pounds of material. The start and end points of the teleport must be in areas of bright light; if the destination lacks sufficient light, the teleport fails but does not expend the ability for the day.

Dizzy Vision(Su)
When a holy elemental deals holy damage to a creature, that creature must succeed on a Fortitude save or be dazzled for 1 round. The save DC is listed in the elemental's stat block and is Constitution-based.

Holy Elemental
This elemental is multiple white pyramids that rotate around a white light in the circle that also has smaller round lights swirling around the light as well just outside of the pyramids.
CR 3 XP 800
N Medium Outsider (elemental, extraplanar)
Init +3; Senses Darkvision 60 ft.; Perception +10

AC 18, touch 14, flat-footed 14(+1 dodge, +3 Dex, +4 natural)
hp 30(4d10+4)
mp 10
Fort +5, Ref +7, Will +6
Defensive Abilities Blend in Light; Immune Holy, elemental traits
Weakness Shadow

Speed 30 ft.
Melee Slam +5(1d6+1 plus 1d6 holy damage)
Special Attacks Dizzy Vision(DC 13)
Spells Known(White Mage CL 4th, concentration +7)
1st – Cure, Light(DC 14)
2nd – Light II(DC 15)

Str 13, Dex 16, Con 12, Int 4, Wis 16, Cha 14
Base Atk +4; CMB +5; CM 18
Feats Combat Casting, Dodge, Iron Will, Power Attack
Skills Acrobatics +8, Escape Artist +8, Knowledge(planes) +3, Perception +10, Spellcraft +3, Stealth +10
Languages Celestial

Blend with Light(Su)
In areas of bright light, holy elementals are invisible. As with greater invisibility, they may attack and still remain invisible. In shadowy illumination, a holy elemental loses this invisibility, though like all creatures in shadows, they have concealment unless the viewer has darkvision.

Daylight Door(Sp)
Once per day, a holy elemental can use dimension door, transporting only itself and up to 50 pounds of material. The start and end points of the teleport must be in areas of bright light; if the destination lacks sufficient light, the teleport fails but does not expend the ability for the day.

Dizzy Vision(Su)
When a holy elemental deals holy damage to a creature, that creature must succeed on a Fortitude save or be dazzled for 1 round. The save DC is listed in the elemental's stat block and is Constitution-based.

Holy Elemental, Large
CR 5 XP 1600
N Large Outsider (elemental, extraplanar)
Init +3; Senses Darkvision 60 ft.; Perception +16

AC 19, touch 13, flat-footed 15(+1 dodge, +3 Dex, +6 natural, -1 size)
hp 67(8d10+16)
mp 38
Fort +8, Ref +9, Will +8
DR 5/-; Defensive Abilities Blend in Light; Immune Holy, elemental traits
Weakness Shadow

Speed 30 ft.
Melee 2 Slams +9(1d8+3 plus 1d8 holy damage)
Space 10 ft.; Reach 10 ft.
Special Attacks Dizzy Vision(DC 16)
Spells Known(White Mage CL 8th, concentration +13)
1st – Cure, Light(DC 17)
2nd – Light II(DC 18)
3rd – Cura, Cure III, Dispel, Light III(DC 19), Lightra
4th – Esuna, Holy(DC 20), Holy Smite(DC 20)

Str 17, Dex 16, Con 14, Int 4, Wis 20, Cha 14
Base Atk +8; CMB +12; CM 25
Feats Cleave, Combat Casting, Dodge, Elemental Focus(Holy), Iron Will, Power Attack
Skills Acrobatics +12, Escape Artist +12, Knowledge(planes) +5, Perception +16, Spellcraft +5, Stealth +10
Languages Celestial

Blend with Light(Su)
In areas of bright light, holy elementals are invisible. As with greater invisibility, they may attack and still remain invisible. In shadowy illumination, a holy elemental loses this invisibility, though like all creatures in shadows, they have concealment unless the viewer has darkvision.

Daylight Door(Sp)
3/day, a holy elemental can use dimension door, transporting only itself and up to 50 pounds of material. The start and end points of the teleport must be in areas of bright light; if the destination lacks sufficient light, the teleport fails but does not expend the ability for the day.

Dizzy Vision(Su)
When a holy elemental deals holy damage to a creature, that creature must succeed on a Fortitude save or be dazzled for 1 round. The save DC is listed in the elemental's stat block and is Constitution-based.

Holy Elemental, Huge
CR 7 XP 3200
N Huge Outsider (elemental, extraplanar)
Init +4; Senses Darkvision 60 ft.; Perception +19

AC 21, touch 13, flat-footed 16(+1 dodge, +4 Dex, +8 natural, -2 size)
hp 98(10d10+40)
mp 61
Fort +11, Ref +11, Will +11
DR 5/-; Defensive Abilities Blend in Light; Immune Holy, elemental traits
Weakness Shadow

Speed 30 ft.
Melee 2 Slams +13(2d6+5 plus 1d10 holy damage)
Space 15 ft.; Reach 15 ft.
Special Attacks Dizzy Vision(DC 19)
Spells Known(White Mage CL 10th, concentration +16)
1st – Cure, Light(DC 18)
2nd – Light II(DC 19)
3rd – Cura, Cure III, Dispel, Light III(DC 20), Lightra
4th – Esuna, Holy(DC 21), Holy Smite(DC 21)
5th – Curaga, Holy Light, Lightga

Str 21, Dex 18, Con 18, Int 4, Wis 22, Cha 14
Base Atk +10; CMB +17; CM 31
Feats Cleave, Combat Casting, Dispel Synergy, Dodge, Elemental Focus(Holy), Iron Will, Power Attack
Skills Acrobatics +15, Escape Artist +15, Knowledge(planes) +7, Perception +19, Spellcraft +7, Stealth +10
Languages Celestial

Blend with Light(Su)
In areas of bright light, holy elementals are invisible. As with greater invisibility, they may attack and still remain invisible. In shadowy illumination, a holy elemental loses this invisibility, though like all creatures in shadows, they have concealment unless the viewer has darkvision.

Daylight Door(Sp)
5/day, a holy elemental can use dimension door, transporting only itself and up to 50 pounds of material. The start and end points of the teleport must be in areas of bright light; if the destination lacks sufficient light, the teleport fails but does not expend the ability for the day.

Dizzy Vision(Su)
When a holy elemental deals holy damage to a creature, that creature must succeed on a Fortitude save or be dazzled for 1 round. The save DC is listed in the elemental's stat block and is Constitution-based.

Holy Elemental, Greater
CR 9 XP 6400
N Huge Outsider (elemental, extraplanar)
Init +5; Senses Darkvision 60 ft.; Perception +24

AC 23, touch 14, flat-footed 17(+1 dodge, +5 Dex, +9 natural, -2 size)
hp 136(13d10+65)
mp 112
Fort +13, Ref +13, Will +14
DR 10/-; Defensive Abilities Blend in Light; Immune Holy, elemental traits
Weakness Shadow

Speed 30 ft.
Melee 2 Slams +18(2d8+7 plus 2d6 holy damage)
Space 15 ft.; Reach 15 ft.
Special Attacks Dizzy Vision(DC 21)
Spells Known(White Mage CL 13th, concentration +21)
1st – Cure, Light(DC 20)
2nd – Light II(DC 21)
3rd – Cura, Cure III, Dispel, Light III(DC 22), Lightra
4th – Esuna, Holy(DC 23), Holy Smite(DC 23)
5th – Curaga, Holy Light, Lightga
6th – Auto-Cure, Esunaga, Greater Dispel, Holy II(DC 25)
7th – Bravery, Faith, Full-Cure, Greater Esuna

Str 25, Dex 20, Con 20, Int 4, Wis 26, Cha 14
Base Atk +13; CMB +22; CM 37
Feats Cleave, Combat Casting, Destructive Dispel, Dispel Synergy, Dodge, Elemental Focus(Holy), Iron Will, Power Attack, Spell Penetration
Skills Acrobatics +19, Escape Artist +19, Knowledge(planes) +10, Perception +24, Spellcraft +10, Stealth +14
Languages Celestial

Blend with Light(Su)
In areas of bright light, holy elementals are invisible. As with greater invisibility, they may attack and still remain invisible. In shadowy illumination, a holy elemental loses this invisibility, though like all creatures in shadows, they have concealment unless the viewer has darkvision.

Daylight Door(Sp)
7/day, a holy elemental can use dimension door, transporting only itself and up to 50 pounds of material. The start and end points of the teleport must be in areas of bright light; if the destination lacks sufficient light, the teleport fails but does not expend the ability for the day.

Dizzy Vision(Su)
When a holy elemental deals holy damage to a creature, that creature must succeed on a Fortitude save or be dazzled for 1 round. The save DC is listed in the elemental's stat block and is Constitution-based.

Holy Elemental, Elder
CR 11 XP 12800
N Huge Outsider (elemental, extraplanar)
Init +6; Senses Darkvision 60 ft.; Perception +28

AC 26, touch 14, flat-footed 19(+1 dodge, +6 Dex, +11 natural, -2 size)
hp 168(16d10+80)
mp 167
Fort +15, Ref +16, Will +16
DR 10/-; Defensive Abilities Blend in Light; Immune Holy, elemental traits
Weakness Shadow

Speed 30 ft.
Melee 2 Slams +22(2d8+8 plus 2d8 holy damage)
Space 15 ft.; Reach 15 ft.
Special Attacks Dizzy Vision(DC 23)
Spells Known(White Mage CL 16th, concentration +25)
1st – Cure, Light(DC 22)
2nd – Light II(DC 23)
3rd – Cura, Cure III, Dispel, Light III(DC 24), Lightra
4th – Esuna, Holy(DC 25), Holy Smite(DC 25)
5th – Curaga, Holy Light, Lightga
6th – Auto-Cure, Esunaga, Greater Dispel, Holy II(DC 27)
7th – Bravery, Faith, Full-Cure, Greater Esuna
8th – Holy III(DC 29), Holy Burst(DC 29)

Str 27, Dex 22, Con 20, Int 4, Wis 28, Cha 14
Base Atk +16; CMB +26; CM 42
Feats Cleave, Combat Casting, Destructive Dispel, Dispel Synergy, Dodge, Elemental Focus(Holy), Greater Elemental Focus(Holy), Iron Will, Power Attack, Spell Penetration
Skills Acrobatics +23, Escape Artist +23, Knowledge(planes) +13, Perception +28, Spellcraft +13, Stealth +18
Languages Celestial

Blend with Light(Su)
In areas of bright light, holy elementals are invisible. As with greater invisibility, they may attack and still remain invisible. In shadowy illumination, a holy elemental loses this invisibility, though like all creatures in shadows, they have concealment unless the viewer has darkvision.

Daylight Door(Sp)
9/day, a holy elemental can use dimension door, transporting only itself and up to 50 pounds of material. The start and end points of the teleport must be in areas of bright light; if the destination lacks sufficient light, the teleport fails but does not expend the ability for the day.

Dizzy Vision(Su)
When a holy elemental deals holy damage to a creature, that creature must succeed on a Fortitude save or be dazzled for 1 round. The save DC is listed in the elemental's stat block and is Constitution-based.
Those who wield red magic and blue magic are know as violet mages but very few are actually known and even fewer are actually masters of the violet magic.
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Bestiary+ - by Fortheseen - 03-06-2017, 11:58 AM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 12:02 PM
RE: Bestiary+ - by Viladin - 03-06-2017, 12:07 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 12:17 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 12:10 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 12:15 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 12:24 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 12:28 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 12:39 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 12:43 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 12:47 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 12:50 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 01:06 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 01:11 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 01:13 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 01:16 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 01:18 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 01:21 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 01:24 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 01:27 PM
RE: Bestiary+ - by MrDeimos - 03-06-2017, 02:25 PM
RE: Bestiary+ - by Manly Man - 03-06-2017, 04:07 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 10:23 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 10:31 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 10:34 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 10:36 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 10:40 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 10:42 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 10:44 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 10:46 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 10:50 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 10:52 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 10:55 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 11:01 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 11:07 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 11:09 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 11:13 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 11:21 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 11:22 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 11:24 PM
RE: Bestiary+ - by Fortheseen - 03-06-2017, 11:26 PM
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RE: Bestiary+ - by Fortheseen - 03-06-2017, 11:50 PM
RE: Bestiary+ - by Fortheseen - 03-07-2017, 12:21 AM
RE: Bestiary+ - by Fortheseen - 03-07-2017, 02:10 AM
RE: Bestiary+ - by Fortheseen - 03-09-2017, 09:35 PM
RE: Bestiary+ - by Viladin - 03-10-2017, 01:13 AM
RE: Bestiary+ - by Fortheseen - 03-10-2017, 08:26 PM
RE: Bestiary+ - by Fortheseen - 03-10-2017, 08:37 PM
RE: Bestiary+ - by Fortheseen - 03-12-2017, 03:15 PM
RE: Bestiary+ - by Fortheseen - 03-12-2017, 03:23 PM
RE: Bestiary+ - by Fortheseen - 04-05-2017, 08:47 PM
RE: Bestiary+ - by Fortheseen - 04-07-2017, 10:08 PM
RE: Bestiary+ - by Fortheseen - 04-07-2017, 10:12 PM
RE: Bestiary+ - by Viladin - 04-07-2017, 10:21 PM
RE: Bestiary+ - by Fortheseen - 04-07-2017, 10:52 PM
RE: Bestiary+ - by Viladin - 04-07-2017, 10:59 PM
RE: Bestiary+ - by Fortheseen - 04-07-2017, 11:04 PM
RE: Bestiary+ - by Fortheseen - 04-21-2017, 09:22 AM
RE: Bestiary+ - by Fortheseen - 04-21-2017, 11:10 AM
RE: Bestiary+ - by Fortheseen - 04-29-2017, 09:08 AM
RE: Bestiary+ - by Fortheseen - 04-29-2017, 10:04 AM
RE: Bestiary+ - by Fortheseen - 04-29-2017, 10:26 AM
RE: Bestiary+ - by Viladin - 05-01-2017, 03:15 PM
RE: Bestiary+ - by Fortheseen - 05-02-2017, 04:33 AM
RE: Bestiary+ - by Manly Man - 05-02-2017, 09:36 AM
RE: Bestiary+ - by Viladin - 05-02-2017, 01:02 PM
RE: Bestiary+ - by Manly Man - 05-02-2017, 06:34 PM
RE: Bestiary+ - by Fortheseen - 05-03-2017, 12:41 AM
RE: Bestiary+ - by Viladin - 05-03-2017, 01:33 AM
RE: Bestiary+ - by Fortheseen - 05-03-2017, 10:02 AM
RE: Bestiary+ - by Viladin - 05-03-2017, 10:40 AM
RE: Bestiary+ - by Fortheseen - 05-03-2017, 08:34 PM
RE: Bestiary+ - by Viladin - 05-04-2017, 12:55 AM
RE: Bestiary+ - by Fortheseen - 05-04-2017, 01:46 AM
RE: Bestiary+ - by Fortheseen - 05-08-2017, 04:34 AM
RE: Bestiary+ - by Fortheseen - 05-22-2017, 10:46 PM
RE: Bestiary+ - by Fortheseen - 05-22-2017, 10:47 PM
RE: Bestiary+ - by Fortheseen - 05-22-2017, 10:56 PM
RE: Bestiary+ - by Manly Man - 05-22-2017, 11:53 PM
RE: Bestiary+ - by Fortheseen - 05-23-2017, 11:01 AM
RE: Bestiary+ - by Fortheseen - 06-04-2017, 08:50 AM
RE: Bestiary+ - by Fortheseen - 06-04-2017, 08:56 AM
RE: Bestiary+ - by Fortheseen - 06-04-2017, 09:02 AM
RE: Bestiary+ - by Fortheseen - 06-12-2017, 09:53 PM
RE: Bestiary+ - by Manly Man - 06-13-2017, 10:57 PM
RE: Bestiary+ - by Fortheseen - 06-15-2017, 10:19 PM
RE: Bestiary+ - by Fortheseen - 07-21-2017, 10:17 AM
RE: Bestiary+ - by Fortheseen - 07-21-2017, 10:24 AM
RE: Bestiary+ - by Fortheseen - 07-21-2017, 10:28 AM
RE: Bestiary+ - by Fortheseen - 07-21-2017, 03:23 PM
RE: Bestiary+ - by Fortheseen - 07-21-2017, 04:20 PM
RE: Bestiary+ - by Manly Man - 07-22-2017, 02:26 PM
RE: Bestiary+ - by Fortheseen - 08-24-2017, 02:52 PM
RE: Bestiary+ - by Fortheseen - 08-24-2017, 03:02 PM
RE: Bestiary+ - by Fortheseen - 08-24-2017, 03:05 PM
RE: Bestiary+ - by Fortheseen - 08-24-2017, 03:06 PM
RE: Bestiary+ - by Fortheseen - 08-24-2017, 03:08 PM
RE: Bestiary+ - by Fortheseen - 08-24-2017, 03:22 PM
RE: Bestiary+ - by Hiei - 09-05-2017, 12:00 PM
RE: Bestiary+ - by Fortheseen - 09-05-2017, 05:02 PM
RE: Bestiary+ - by Hiei - 09-06-2017, 09:33 AM
RE: Bestiary+ - by Fortheseen - 11-19-2017, 09:33 AM
RE: Bestiary+ - by Fortheseen - 11-19-2017, 09:36 AM
RE: Bestiary+ - by Fortheseen - 11-19-2017, 09:39 AM
RE: Bestiary+ - by Fortheseen - 11-19-2017, 09:43 AM
RE: Bestiary+ - by Fortheseen - 11-19-2017, 09:45 AM
RE: Bestiary+ - by Fortheseen - 11-19-2017, 09:47 AM
RE: Bestiary+ - by Fortheseen - 11-19-2017, 10:13 AM
RE: Bestiary+ - by Manly Man - 11-19-2017, 09:09 PM
RE: Bestiary+ - by Fortheseen - 11-23-2017, 04:02 PM
RE: Bestiary+ - by silverwerret - 11-26-2017, 05:01 PM
RE: Bestiary+ - by Fortheseen - 11-26-2017, 06:08 PM
RE: Bestiary+ - by silverwerret - 11-26-2017, 06:27 PM
RE: Bestiary+ - by Fortheseen - 11-26-2017, 06:58 PM
RE: Bestiary+ - by Viladin - 12-23-2017, 03:27 PM
RE: Bestiary+ - by Fortheseen - 12-24-2017, 10:53 AM
RE: Bestiary+ - by Viladin - 12-29-2017, 05:15 PM
RE: Bestiary+ - by Fortheseen - 12-29-2017, 05:26 PM
RE: Bestiary+ - by Viladin - 12-30-2017, 02:17 AM
RE: Bestiary+ - by Loxsis - 01-04-2018, 12:01 PM
RE: Bestiary+ - by Fortheseen - 01-04-2018, 01:10 PM
RE: Bestiary+ - by Loxsis - 01-09-2018, 09:49 AM
RE: Bestiary+ - by Fortheseen - 01-09-2018, 02:08 PM
RE: Bestiary+ - by Loxsis - 01-09-2018, 02:32 PM
RE: Bestiary+ - by Fortheseen - 01-10-2018, 12:16 PM
RE: Bestiary+ - by Fortheseen - 01-15-2018, 02:39 PM
RE: Bestiary+ - by Manly Man - 01-09-2018, 02:34 PM
RE: Bestiary+ - by Fortheseen - 01-10-2018, 12:18 PM
RE: Bestiary+ - by Loxsis - 01-16-2018, 12:06 PM
RE: Bestiary+ - by Fortheseen - 01-19-2018, 04:17 PM
RE: Bestiary+ - by Fortheseen - 02-11-2018, 01:33 PM
RE: Bestiary+ - by Fortheseen - 02-11-2018, 01:42 PM
RE: Bestiary+ - by Fortheseen - 02-11-2018, 01:55 PM
RE: Bestiary+ - by Fortheseen - 02-11-2018, 02:08 PM
RE: Bestiary+ - by Fortheseen - 02-11-2018, 02:12 PM
RE: Bestiary+ - by Fortheseen - 02-11-2018, 02:17 PM
RE: Bestiary+ - by Fortheseen - 02-11-2018, 02:36 PM
RE: Bestiary+ - by Fortheseen - 02-11-2018, 02:43 PM
RE: Bestiary+ - by Fortheseen - 02-11-2018, 02:48 PM
RE: Bestiary+ - by Fortheseen - 02-11-2018, 02:52 PM
RE: Bestiary+ - by Fortheseen - 06-24-2018, 09:15 PM
RE: Bestiary+ - by Fortheseen - 07-07-2018, 08:35 PM
RE: Bestiary+ - by Fortheseen - 07-07-2018, 08:43 PM
RE: Bestiary+ - by Fortheseen - 08-02-2018, 11:18 AM
RE: Bestiary+ - by Fortheseen - 10-19-2018, 08:08 PM
RE: Bestiary+ - by DMLeibfrid - 12-06-2018, 07:41 PM
RE: Bestiary+ - by Fortheseen - 12-07-2018, 02:39 PM
RE: Bestiary+ - by DMLeibfrid - 02-11-2019, 10:26 PM
RE: Bestiary+ - by Fortheseen - 02-15-2019, 01:04 PM
RE: Bestiary+ - by Fortheseen - 02-15-2019, 01:06 PM
RE: Bestiary+ - by Fortheseen - 02-15-2019, 01:13 PM
RE: Bestiary+ - by Fortheseen - 02-15-2019, 01:44 PM
RE: Bestiary+ - by Fortheseen - 02-15-2019, 02:46 PM
RE: Bestiary+ - by Fortheseen - 02-15-2019, 02:50 PM
RE: Bestiary+ - by Fortheseen - 02-15-2019, 03:12 PM
RE: Bestiary+ - by Fortheseen - 02-15-2019, 03:28 PM
RE: Bestiary+ - by Fortheseen - 02-15-2019, 03:30 PM
RE: Bestiary+ - by Fortheseen - 02-15-2019, 03:31 PM
RE: Bestiary+ - by Fortheseen - 02-15-2019, 05:31 PM
RE: Bestiary+ - by Fortheseen - 02-17-2019, 07:40 PM
RE: Bestiary+ - by Fortheseen - 02-17-2019, 09:44 PM

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