03-06-2017, 01:16 PM
(This post was last modified: 06-08-2017, 10:41 PM by Fortheseen.)
Air Elemental Family
Air Elemental, Minor
CR 1 XP 400
N Small Outsider (air, elemental, extraplanar)
Init +7; Senses Darkvision 60 ft.; Perception +4
AC 17, touch 14, flat-footed 14(+3 Dex, +3 natural, +1 size)
hp 14(2d10)
mp 2
Fort +3, Ref +6, Will +0
Defensive Abilities air mastery; Immune Wind, elemental traits
Weakness Ice
Speed fly 100 ft. (perfect)
Melee Slam +6(1d4+1 plus 1d4 wind damage)
Special Attacks Whirlwind (DC 11, 10-20 ft.)
Spells Known(Black Mage CL 2nd, concentration +2)
1st – Aero(DC 11)
Str 12, Dex 17, Con 10, Int 11, Wis 11, Cha 4
Base Atk +2; CMB +2; CM 15
Feats Flyby Attack, Improved Initiative, Weapon Finesse
Skills Acrobatics +7, Escape Artist +7, Fly +17, Knowledge(planes) +2, Perception +4, Stealth +11
Languages Auran
Air Mastery(Ex)
Airborne creatures take a –1 penalty on attack and damage rolls against an air elemental.
Air Elemental
This elemental is multiple swirling green arced lines that form a tornado with a green light at the center surrounded by whirling winds.
CR 3 XP 800
N Medium Outsider (air, elemental, extraplanar)
Init +9; Senses Darkvision 60 ft.; Perception +7
AC 19, touch 16, flat-footed 13(+5 Dex, +1 dodge, +3 natural)
hp 33(4d10+8)
mp 7
Fort +6, Ref +9, Will +1
Defensive Abilities air mastery; Immune Wind, elemental traits
Weakness Ice
Speed fly 100 ft. (perfect)
Melee Slam +9(1d6+3 plus 1d6 wind damage)
Special Attacks Whirlwind (DC 14, 10-30 ft.)
Spells Known(Black Mage CL 4th, concentration +4)
1st – Aero(DC 11)
2nd – Aero II(DC 12)
Str 14, Dex 21, Con 14, Int 11, Wis 11, Cha 4
Base Atk +4; CMB +6; CM 22
Feats Dodge, Flyby Attack, Improved Initiative, Weapon Finesse
Skills Acrobatics +11, Escape Artist +9, Fly +17, Knowledge(planes) +4, Perception +7, Stealth +10
Languages Auran
Air Mastery(Ex)
Airborne creatures take a –1 penalty on attack and damage rolls against an air elemental.
Air Elemental, Large
CR 5 XP 1600
N Large Outsider (air, elemental, extraplanar)
Init +11; Senses Darkvision 60 ft.; Perception +11
AC 21, touch 17, flat-footed 13(+7 Dex, +1 dodge, +4 natural, -1 size)
hp 72(8d10+24)
mp 27
Fort +9, Ref +13, Will +2
Defensive Abilities air mastery; DR 5/-; Immune Wind, elemental traits
Weakness Ice
Speed fly 100 ft. (perfect)
Melee 2 Slams +14(1d8+4 plus 1d6 wind damage)
Space 10 ft.; Reach 10 ft.
Special Attacks Whirlwind (DC 18, 10-40 ft.)
Spells Known(Black Mage CL 8th, concentration +8)
1st – Aero(DC 11)
2nd – Aero II(DC 12)
3rd – Aera, Aero III(DC 13)
4th – River of Wind(DC 14), Vanish
Str 18, Dex 25, Con 16, Int 11, Wis 11, Cha 4
Base Atk +8; CMB +13; CM 31
Feats Combat Reflexes, Dodge, Flyby Attack, Improved Initiative, Mobility, Weapon Finesse
Skills Acrobatics +15, Escape Artist +15, Fly +21, Knowledge(planes) +7, Perception +11, Stealth +11
Languages Auran
Air Mastery(Ex)
Airborne creatures take a –1 penalty on attack and damage rolls against an air elemental.
Air Elemental, Huge
CR 7 XP 3200
N Huge Outsider (air, elemental, extraplanar)
Init +13; Senses Darkvision 60 ft.; Perception +13
AC 22, touch 18, flat-footed 12(+9 Dex, +1 dodge, +4 natural, -2 size)
hp 98(10d10+40)
mp 45
Fort +11, Ref +16, Will +5
Defensive Abilities air mastery; DR 5/-; Immune Wind, elemental traits
Weakness Ice
Speed fly 100 ft. (perfect)
Melee 2 Slams +17(2d6+6 plus 1d8 wind damage)
Space 15 ft.; Reach 15 ft.
Special Attacks Whirlwind (DC 21, 10-50 ft.)
Spells Known(Black Mage CL 8th, concentration +8)
1st – Aero(DC 12)
2nd – Aero II(DC 13)
3rd – Aera, Aero III(DC 14)
4th – River of Wind(DC 15), Vanish
5th – Aeroga, Slice(DC 16)
Str 22, Dex 29, Con 18, Int 13, Wis 11, Cha 4
Base Atk +10; CMB +18; CM 38
Feats Combat Reflexes, Dodge, Flyby Attack, Improved Initiative, Iron Will, Mobility, Weapon Finesse
Skills Acrobatics +18, Escape Artist +18, Fly +23, Knowledge(planes) +10, Perception +13, Stealth +9
Languages Auran + 1 other
Air Mastery(Ex)
Airborne creatures take a –1 penalty on attack and damage rolls against an air elemental.
Air Elemental, Greater
CR 9 XP 6400
N Huge Outsider (air, elemental, extraplanar)
Init +16; Senses Darkvision 60 ft.; Perception +16
AC 27, touch 21, flat-footed 14(+12 Dex, +1 dodge, +6 natural, -2 size)
hp 127(13d10+52)
mp 77
Fort +12, Ref +20, Will +6
Defensive Abilities air mastery; DR 10/-; Immune Wind, elemental traits
Weakness Ice
Speed fly 100 ft. (perfect)
Melee 2 Slams +23(2d8+7 plus 2d6 wind damage)
Space 15 ft.; Reach 15 ft.
Special Attacks Whirlwind (DC 23, 10-60 ft.)
Spells Known(Black Mage CL 13th, concentration +15)
1st – Aero(DC 13)
2nd – Aero II(DC 14)
3rd – Aera, Aero III(DC 15), Haste
4th – River of Wind(DC 16), Vanish
5th – Aeroga, Slice(DC 17)
6th – Greater Vanish, Hastega, Path of the Winds,
7th – Blade Barrier(DC 19), Scouring Winds, Slice II(DC 19)
Str 24, Dex 35, Con 18, Int 15, Wis 11, Cha 4
Base Atk +13; CMB +22; CM 45
Feats Blind-Fight, Combat Reflexes, Dodge, Flyby Attack, Improved Initiative, Iron Will, Mobility, Power Attack, Weapon Finesse
Skills Acrobatics +25, Escape Artist +23, Fly +27, Knowledge(planes) +15, Perception +16, Stealth +15
Languages Auran + 2 others
Air Mastery(Ex)
Airborne creatures take a –1 penalty on attack and damage rolls against an air elemental.
Air Elemental, Elder
CR 11 XP 12800
N Huge Outsider (air, elemental, extraplanar)
Init +16; Senses Darkvision 60 ft.; Perception +19
AC 29, touch 21, flat-footed 16(+12 Dex, +1 dodge, +8 natural, -2 size)
hp 156(16d10+64)
mp 121
Fort +14, Ref +22, Will +7
Defensive Abilities air mastery; DR 10/-; Immune Wind, elemental traits
Weakness Ice
Speed fly 100 ft. (perfect)
Melee 2 Slams +26(2d8+9 plus 2d6 wind damage)
Space 15 ft.; Reach 15 ft.
Special Attacks Whirlwind (DC 27, 10-60 ft.)
Spells Known(Black Mage CL 16th, concentration +19)
1st – Aero(DC 14)
2nd – Aero II(DC 15)
3rd – Aera, Aero III(DC 16), Haste
4th – River of Wind(DC 17), Vanish
5th – Aeroga, Slice(DC 18)
6th – Greater Vanish, Hastega, Path of the Winds,
7th – Blade Barrier(DC 20), Scouring Winds, Slice II(DC 20)
Str 28, Dex 35, Con 18, Int 17, Wis 11, Cha 4
Base Atk +16; CMB +27; CM 50
Feats Blind-Fight, Cleave, Combat Reflexes, Dodge, Flyby Attack, Improved Initiative, Iron Will, Mobility, Power Attack, Weapon Finesse
Skills Acrobatics +25, Escape Artist +23, Fly +27, Knowledge(planes) +15, Perception +16, Stealth +15
Languages Auran + 3 others
Air Mastery(Ex)
Airborne creatures take a –1 penalty on attack and damage rolls against an air elemental.
Air Elemental, Minor
CR 1 XP 400
N Small Outsider (air, elemental, extraplanar)
Init +7; Senses Darkvision 60 ft.; Perception +4
AC 17, touch 14, flat-footed 14(+3 Dex, +3 natural, +1 size)
hp 14(2d10)
mp 2
Fort +3, Ref +6, Will +0
Defensive Abilities air mastery; Immune Wind, elemental traits
Weakness Ice
Speed fly 100 ft. (perfect)
Melee Slam +6(1d4+1 plus 1d4 wind damage)
Special Attacks Whirlwind (DC 11, 10-20 ft.)
Spells Known(Black Mage CL 2nd, concentration +2)
1st – Aero(DC 11)
Str 12, Dex 17, Con 10, Int 11, Wis 11, Cha 4
Base Atk +2; CMB +2; CM 15
Feats Flyby Attack, Improved Initiative, Weapon Finesse
Skills Acrobatics +7, Escape Artist +7, Fly +17, Knowledge(planes) +2, Perception +4, Stealth +11
Languages Auran
Air Mastery(Ex)
Airborne creatures take a –1 penalty on attack and damage rolls against an air elemental.
Air Elemental
This elemental is multiple swirling green arced lines that form a tornado with a green light at the center surrounded by whirling winds.
CR 3 XP 800
N Medium Outsider (air, elemental, extraplanar)
Init +9; Senses Darkvision 60 ft.; Perception +7
AC 19, touch 16, flat-footed 13(+5 Dex, +1 dodge, +3 natural)
hp 33(4d10+8)
mp 7
Fort +6, Ref +9, Will +1
Defensive Abilities air mastery; Immune Wind, elemental traits
Weakness Ice
Speed fly 100 ft. (perfect)
Melee Slam +9(1d6+3 plus 1d6 wind damage)
Special Attacks Whirlwind (DC 14, 10-30 ft.)
Spells Known(Black Mage CL 4th, concentration +4)
1st – Aero(DC 11)
2nd – Aero II(DC 12)
Str 14, Dex 21, Con 14, Int 11, Wis 11, Cha 4
Base Atk +4; CMB +6; CM 22
Feats Dodge, Flyby Attack, Improved Initiative, Weapon Finesse
Skills Acrobatics +11, Escape Artist +9, Fly +17, Knowledge(planes) +4, Perception +7, Stealth +10
Languages Auran
Air Mastery(Ex)
Airborne creatures take a –1 penalty on attack and damage rolls against an air elemental.
Air Elemental, Large
CR 5 XP 1600
N Large Outsider (air, elemental, extraplanar)
Init +11; Senses Darkvision 60 ft.; Perception +11
AC 21, touch 17, flat-footed 13(+7 Dex, +1 dodge, +4 natural, -1 size)
hp 72(8d10+24)
mp 27
Fort +9, Ref +13, Will +2
Defensive Abilities air mastery; DR 5/-; Immune Wind, elemental traits
Weakness Ice
Speed fly 100 ft. (perfect)
Melee 2 Slams +14(1d8+4 plus 1d6 wind damage)
Space 10 ft.; Reach 10 ft.
Special Attacks Whirlwind (DC 18, 10-40 ft.)
Spells Known(Black Mage CL 8th, concentration +8)
1st – Aero(DC 11)
2nd – Aero II(DC 12)
3rd – Aera, Aero III(DC 13)
4th – River of Wind(DC 14), Vanish
Str 18, Dex 25, Con 16, Int 11, Wis 11, Cha 4
Base Atk +8; CMB +13; CM 31
Feats Combat Reflexes, Dodge, Flyby Attack, Improved Initiative, Mobility, Weapon Finesse
Skills Acrobatics +15, Escape Artist +15, Fly +21, Knowledge(planes) +7, Perception +11, Stealth +11
Languages Auran
Air Mastery(Ex)
Airborne creatures take a –1 penalty on attack and damage rolls against an air elemental.
Air Elemental, Huge
CR 7 XP 3200
N Huge Outsider (air, elemental, extraplanar)
Init +13; Senses Darkvision 60 ft.; Perception +13
AC 22, touch 18, flat-footed 12(+9 Dex, +1 dodge, +4 natural, -2 size)
hp 98(10d10+40)
mp 45
Fort +11, Ref +16, Will +5
Defensive Abilities air mastery; DR 5/-; Immune Wind, elemental traits
Weakness Ice
Speed fly 100 ft. (perfect)
Melee 2 Slams +17(2d6+6 plus 1d8 wind damage)
Space 15 ft.; Reach 15 ft.
Special Attacks Whirlwind (DC 21, 10-50 ft.)
Spells Known(Black Mage CL 8th, concentration +8)
1st – Aero(DC 12)
2nd – Aero II(DC 13)
3rd – Aera, Aero III(DC 14)
4th – River of Wind(DC 15), Vanish
5th – Aeroga, Slice(DC 16)
Str 22, Dex 29, Con 18, Int 13, Wis 11, Cha 4
Base Atk +10; CMB +18; CM 38
Feats Combat Reflexes, Dodge, Flyby Attack, Improved Initiative, Iron Will, Mobility, Weapon Finesse
Skills Acrobatics +18, Escape Artist +18, Fly +23, Knowledge(planes) +10, Perception +13, Stealth +9
Languages Auran + 1 other
Air Mastery(Ex)
Airborne creatures take a –1 penalty on attack and damage rolls against an air elemental.
Air Elemental, Greater
CR 9 XP 6400
N Huge Outsider (air, elemental, extraplanar)
Init +16; Senses Darkvision 60 ft.; Perception +16
AC 27, touch 21, flat-footed 14(+12 Dex, +1 dodge, +6 natural, -2 size)
hp 127(13d10+52)
mp 77
Fort +12, Ref +20, Will +6
Defensive Abilities air mastery; DR 10/-; Immune Wind, elemental traits
Weakness Ice
Speed fly 100 ft. (perfect)
Melee 2 Slams +23(2d8+7 plus 2d6 wind damage)
Space 15 ft.; Reach 15 ft.
Special Attacks Whirlwind (DC 23, 10-60 ft.)
Spells Known(Black Mage CL 13th, concentration +15)
1st – Aero(DC 13)
2nd – Aero II(DC 14)
3rd – Aera, Aero III(DC 15), Haste
4th – River of Wind(DC 16), Vanish
5th – Aeroga, Slice(DC 17)
6th – Greater Vanish, Hastega, Path of the Winds,
7th – Blade Barrier(DC 19), Scouring Winds, Slice II(DC 19)
Str 24, Dex 35, Con 18, Int 15, Wis 11, Cha 4
Base Atk +13; CMB +22; CM 45
Feats Blind-Fight, Combat Reflexes, Dodge, Flyby Attack, Improved Initiative, Iron Will, Mobility, Power Attack, Weapon Finesse
Skills Acrobatics +25, Escape Artist +23, Fly +27, Knowledge(planes) +15, Perception +16, Stealth +15
Languages Auran + 2 others
Air Mastery(Ex)
Airborne creatures take a –1 penalty on attack and damage rolls against an air elemental.
Air Elemental, Elder
CR 11 XP 12800
N Huge Outsider (air, elemental, extraplanar)
Init +16; Senses Darkvision 60 ft.; Perception +19
AC 29, touch 21, flat-footed 16(+12 Dex, +1 dodge, +8 natural, -2 size)
hp 156(16d10+64)
mp 121
Fort +14, Ref +22, Will +7
Defensive Abilities air mastery; DR 10/-; Immune Wind, elemental traits
Weakness Ice
Speed fly 100 ft. (perfect)
Melee 2 Slams +26(2d8+9 plus 2d6 wind damage)
Space 15 ft.; Reach 15 ft.
Special Attacks Whirlwind (DC 27, 10-60 ft.)
Spells Known(Black Mage CL 16th, concentration +19)
1st – Aero(DC 14)
2nd – Aero II(DC 15)
3rd – Aera, Aero III(DC 16), Haste
4th – River of Wind(DC 17), Vanish
5th – Aeroga, Slice(DC 18)
6th – Greater Vanish, Hastega, Path of the Winds,
7th – Blade Barrier(DC 20), Scouring Winds, Slice II(DC 20)
Str 28, Dex 35, Con 18, Int 17, Wis 11, Cha 4
Base Atk +16; CMB +27; CM 50
Feats Blind-Fight, Cleave, Combat Reflexes, Dodge, Flyby Attack, Improved Initiative, Iron Will, Mobility, Power Attack, Weapon Finesse
Skills Acrobatics +25, Escape Artist +23, Fly +27, Knowledge(planes) +15, Perception +16, Stealth +15
Languages Auran + 3 others
Air Mastery(Ex)
Airborne creatures take a –1 penalty on attack and damage rolls against an air elemental.
Those who wield red magic and blue magic are know as violet mages but very few are actually known and even fewer are actually masters of the violet magic.