03-10-2016, 05:54 PM
One thing I notice right away is that the fighter VMC doesn't actually give up anything if you are playing a combat build, especially one that does not need many feats (looking at you 2 handers). Chosen weapon with +1 to hit and damage is basically weapon focus + half of weapon specialization when you first get it and it only goes up from there. After that, you get 2 fighter talents and 2 advanced fighter talents. These are all at least comparable to most combat feats if not better AND this allows you to use the feats you do get to be used on extra fighter talents. IN MY OPINION the fighter VMC should look more like the knight VMC (1 regular and one advanced talent) to better showcase some of the fighters other abilities like getting more strength to damage, rerolling bad attack rolls, or attacking on the go. Just my 2 gil on that particular VMC