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Chemist idea alterations,these bad idea?
#2
1.) The idea of alchemical admixture is you make what you need right at that moment. 4 rounds should be more than enough time to drink a potion or throw out some elemental mayhem. If it lasted hours/level, you could use all your uses before you went to sleep and still have time to burn on their duration.

2.) Throwing other alchemical items for people to use is nice and all but they still have to be able to use it. In the cases you specifically reference they are either dead or petrified, neither of which is capable of moving. That said, I think the ranged application of cures is a useful idea. I think alchemists should be able to apply items at range if they make a ranged touch attack against the target as a standard action. This way you have a way to revive somebody safely while not worrying about somebody completely undoing a TPK in one round
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RE: Chemist idea alterations,these bad idea? - by Biyama - 02-20-2016, 10:07 AM

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