09-24-2015, 06:19 PM
Alright, if UMD works for them then that'd be why a Technomancer can craft them I suppose...
I'll be honest I haven't looked the class over thoroughly since it was released but I think by the points not being 'spent' it means that they are temporarily 'occupied' by the staff, but when it's freed up so are they. No such thing as a permanent expenditure unless the item in question never disappears.
Being able to make endless items at 1/20th the cost is just too much, any and every GM would regret the class's existence >_> It's kind of like with the Buster, you can make 2 of them for TWF or whatever- go for it, but you have to use your one pool of points to craft the both of them.
You have have 8 gadgets, go for it, but they can't all be worth your maximum amount available...
This is also why I figure the items aren't meant to be recharged. You use them till they break, or you break them, and then you have your points freed up again.
I'll be honest I haven't looked the class over thoroughly since it was released but I think by the points not being 'spent' it means that they are temporarily 'occupied' by the staff, but when it's freed up so are they. No such thing as a permanent expenditure unless the item in question never disappears.
Being able to make endless items at 1/20th the cost is just too much, any and every GM would regret the class's existence >_> It's kind of like with the Buster, you can make 2 of them for TWF or whatever- go for it, but you have to use your one pool of points to craft the both of them.
You have have 8 gadgets, go for it, but they can't all be worth your maximum amount available...
This is also why I figure the items aren't meant to be recharged. You use them till they break, or you break them, and then you have your points freed up again.