09-24-2015, 03:01 PM
(This post was last modified: 09-24-2015, 03:04 PM by NeloAngelo.)
If you have them going on an actual map, id say every 30-100ft, roll a dx (x being the amount of party members or set of members) and then roll a d100. While in the plains they have a 50/50 chance of being struck by lightning. While within 30ft of a spire or however much, there is only a 25% chance to be hit by lightning.(1-25) If you have monsters in the are and they actually get into an encounter, then every round roll a lightning strike at the beginning or end of each round. Id say if they are within 5- 10ft of the spire it should be negated to the spire but thats me.
If they arent on a map, id just roll maybe however you feel they should be progressing. The thunder plains struck lightning a lot in game, idk how frequent you want it to be here. Every min? How long walking/riding wise is it going to take them? Stuff like that comes into play. Id roll every min or half a min depending how long its going to be and how much damage the lightning does.
Edit: Also, be a dick and make them fall prone if it hits. Hah. Also you should allow a fort save for half damage if its doing a lot and make them go under the static effect. And if they fail knock their ass prone. Hah. Ok ill go now.
If they arent on a map, id just roll maybe however you feel they should be progressing. The thunder plains struck lightning a lot in game, idk how frequent you want it to be here. Every min? How long walking/riding wise is it going to take them? Stuff like that comes into play. Id roll every min or half a min depending how long its going to be and how much damage the lightning does.
Edit: Also, be a dick and make them fall prone if it hits. Hah. Also you should allow a fort save for half damage if its doing a lot and make them go under the static effect. And if they fail knock their ass prone. Hah. Ok ill go now.