09-17-2015, 10:00 PM
(09-17-2015, 02:12 AM)Luphey Wrote: How strong is the sprite familiar? Just curious, you get a decent amount of abilities in place of the sprite, and most of them aren't too strong, but taking only the sprite away , idk seems strong.
And for the limit break, I would say let them reroll a number of dice equal to either their int mod or wis mod ,for the cards rather than straight up picking what you get. Being able to cast Stop at level 1 after taking a single attack is a bit over kill. But thats just me, I'd like to get some other opinions from people besides just me >.>
I think the sprite is really good, like What's in the box? said. I actually caught myself thinking "Do I really want to trade my Eos? She's so good...". She can cast your spells, has her own abilities, and gets your skills. She is super helpful to me.
Yeah, I would like some more ideas, too. I like ideas. This was Nelo's take on my previous one. I think my last one was OP. They could roll 8d4 and mix them up to make matches, and then use the rest to damage the target with normal card damage. That was just a one time thing, but Nelo said it was too strong, and I was with him on it. That is a possibility for quite a bit of damage and "Cut Cards" combos.