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Sonamancer
#25
Just a show of some talent ideas, to help people understand what I'm sort of thinking for the class.

*Sonic Elemental, at the cost of two sona points, you can summon a sonic elemental, while the sonic elemental is active, you can not use your mach 10. The sonic elemental's to hit, is based off of your mach 10's to hit, and uses mach 10 damage for weapon damage. The sonic elemental has a standard melee attack, that criticals on a natural twenty. Its HP is your sonamancer level + your charisma mod. You may at any time dismiss the sonic elemental, as a free action.

*Hymn of Rejuvenation, at the cost of three sona points, you can turn your mach 10, into a healing symphony, encouraging allies around you to ignore, and regenerate their wounds. This ability effects all allies withing sixty feet of you. They heal 1/2 the damage your mach 10 would do, and gain 5 temporary hp. Minimum Class Level 5

*Vocal Destruction, if you take this talent, you may, instead of spending one sona point, may spend five hp instead. By utilizing your own hyper voice, you release it within yourself, to channel your abilities..at the cost of your own health.

*Hideous Sound, at the cost of two sona points, you may amplify the damage of any sonic damage source you control. If you do, add an additional 1d4 + charisma mod damage to your damage. If your sonic ability criticals, add this damage AFTER the critical.

*Banshee's Wail, at the cost of one sona point, you may release mach 10 as a bellowing wail from your mouth, spreading out. Banshee's Wail will always be one half the range of your standard Mach 10. (Example, At level 20, Banshee's Wail would be a 60 ft cone, Otherwise, it is a 30 ft cone.) Enemies hit this way, are allowed a fortitude save for half damage. The DC is 10 +1/2 class level + charisma mod + 2

*Sonic Discharge, at the cost of one sona point, you may release mach 10 as a giant shock-wave, effecting all enemies within one-fourth of your mach 10's natural range. Enemies hit this way, are allowed a fortitude save for half damage. The DC is 10 +1/2 class level + charisma mod + 2
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Messages In This Thread
Sonamancer - by TheFrozenMoogle - 10-01-2014, 06:28 AM
RE: Sonamancer - by Luphey - 10-01-2014, 02:12 PM
RE: Sonamancer - by TheFrozenMoogle - 10-02-2014, 01:53 PM
RE: Sonamancer - by dairius_chi - 10-02-2014, 04:14 PM
RE: Sonamancer - by TheFrozenMoogle - 10-03-2014, 06:44 AM
RE: Sonamancer - by dairius_chi - 10-03-2014, 09:02 AM
RE: Sonamancer - by TheFrozenMoogle - 10-03-2014, 10:34 AM
RE: Sonamancer - by dairius_chi - 10-03-2014, 04:04 PM
RE: Sonamancer - by Viladin - 10-03-2014, 04:52 PM
RE: Sonamancer - by dairius_chi - 10-03-2014, 06:50 PM
RE: Sonamancer - by Gizmo - 10-03-2014, 06:56 PM
RE: Sonamancer - by Viladin - 10-03-2014, 08:24 PM
RE: Sonamancer - by Gizmo - 10-03-2014, 04:53 PM
RE: Sonamancer - by TheFrozenMoogle - 10-03-2014, 05:07 PM
RE: Sonamancer - by Gizmo - 10-03-2014, 05:12 PM
RE: Sonamancer - by TheFrozenMoogle - 10-07-2014, 03:40 PM
RE: Sonamancer - by silverwerret - 10-08-2014, 08:53 AM
RE: Sonamancer - by dairius_chi - 10-09-2014, 08:34 PM
RE: Sonamancer - by Luphey - 10-09-2014, 09:21 PM
RE: Sonamancer - by TheFrozenMoogle - 10-09-2014, 09:39 PM
RE: Sonamancer - by Luphey - 10-09-2014, 10:22 PM
RE: Sonamancer - by dairius_chi - 10-10-2014, 12:02 AM
RE: Sonamancer - by TheFrozenMoogle - 10-10-2014, 10:40 AM
RE: Sonamancer - by Luphey - 10-10-2014, 02:13 PM
RE: Sonamancer - by TheFrozenMoogle - 10-10-2014, 10:34 PM
RE: Sonamancer - by TheFrozenMoogle - 10-11-2014, 01:40 AM
RE: Sonamancer - by TheFrozenMoogle - 10-13-2014, 09:45 PM
RE: Sonamancer - by TheFrozenMoogle - 10-16-2014, 02:30 PM
RE: Sonamancer - by TheFrozenMoogle - 10-23-2014, 03:20 PM
RE: Sonamancer - by TheFrozenMoogle - 10-28-2014, 04:32 PM
RE: Sonamancer - by TheFrozenMoogle - 12-28-2014, 01:28 AM

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