10-09-2014, 09:39 PM
Black Mage's also gain the ability to have more than one attack (spell) also, the black mages spells auto hit, with a save for half damage now. On top of this, if you understand how the fourth level ability works, it uses essentially a point, to imbue a sword strike or what have you, with that ability. At eight level, it deals barely any damage, plus its releasing a blast to relocate you. Regardless I appreciate the input.
Lets go back to Mach 10's damage for a second, and its range. This class has been designed to be a siege engine if you will. Its damage is calculated to be a 2d6+cha, with a full round action, at 60 feet range. Also, Its damage doesn't increase until level 5. So please compare a 4d6+cha with a blackmage's spells, and you'll realize that its a tad more fair. Its early scaling is powerful, but it simply becomes par overtime, when compared to other "mages" although this class, if you didn't notice, isn't a magic caster.
Lets go back to Mach 10's damage for a second, and its range. This class has been designed to be a siege engine if you will. Its damage is calculated to be a 2d6+cha, with a full round action, at 60 feet range. Also, Its damage doesn't increase until level 5. So please compare a 4d6+cha with a blackmage's spells, and you'll realize that its a tad more fair. Its early scaling is powerful, but it simply becomes par overtime, when compared to other "mages" although this class, if you didn't notice, isn't a magic caster.