T.T this feel of being picked on... for combining ff11 tonberry with 3.5 fan made tonberry. (I belame square enix)
Anyway, This class has a lot of penaltys and morale killers as well to it. Not to mention the whole "lets have a race that uses a 1d4 knife...." common now..
Also most of the saves are = based to what is in vlads campain and weaker.
(The Tonberry has to be level 12 for light of penance rember
Also All players have at minum 2 uses of limit break + feats of additional limit break and probley I'm not sure but don't they also get an additional limit break every 4 levels ?)
To me this ability seems balanced as it counters the "limit break" function, as a counter check.
Light of penance is a little op: but its "one spell interrupt and one limit break reduction" Thats not realllyyyy as op as it sounds.
It can only do it, 1-3 times a day. So seems to me a little fair, However to each their own I suppose.
The only thing truely op is just it being based on its character level which can be knocked down or adjusted.
(Edit: forgot that part of the math)
Anyway, This class has a lot of penaltys and morale killers as well to it. Not to mention the whole "lets have a race that uses a 1d4 knife...." common now..
Also most of the saves are = based to what is in vlads campain and weaker.
(The Tonberry has to be level 12 for light of penance rember
Also All players have at minum 2 uses of limit break + feats of additional limit break and probley I'm not sure but don't they also get an additional limit break every 4 levels ?)
To me this ability seems balanced as it counters the "limit break" function, as a counter check.
Light of penance is a little op: but its "one spell interrupt and one limit break reduction" Thats not realllyyyy as op as it sounds.
It can only do it, 1-3 times a day. So seems to me a little fair, However to each their own I suppose.
The only thing truely op is just it being based on its character level which can be knocked down or adjusted.
(Edit: forgot that part of the math)