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MP Update
#1
Less a question and more something to point out:
With the change to mp growth, there are a few archetypes that need a tweak since they altered the MP growth of those classes. Most of these are diminished spellcasting, but one is advanced spellcasting.

These are the ones I knew about, but there might be more.
http://www.finalfantasyd20.com/classes/h.../archmage/
http://www.finalfantasyd20.com/classes/b...notrigger/
http://www.finalfantasyd20.com/classes/b...tom-blade/
http://www.finalfantasyd20.com/classes/b...avewalker/
http://www.finalfantasyd20.com/classes/b...s/invoker/
http://www.finalfantasyd20.com/classes/c...s/templar/
http://www.finalfantasyd20.com/classes/c...dragonkin/
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#2
(07-18-2018, 06:39 PM)Freeray Wrote: Less a question and more something to point out:
With the change to mp growth, there are a few archetypes that need a tweak since they altered the MP growth of those classes. Most of these are diminished spellcasting, but one is advanced spellcasting.

These are the ones I knew about, but there might be more.
http://www.finalfantasyd20.com/classes/h.../archmage/
http://www.finalfantasyd20.com/classes/b...notrigger/
http://www.finalfantasyd20.com/classes/b...tom-blade/
http://www.finalfantasyd20.com/classes/b...avewalker/
http://www.finalfantasyd20.com/classes/b...s/invoker/
http://www.finalfantasyd20.com/classes/c...s/templar/
http://www.finalfantasyd20.com/classes/c...dragonkin/

Shouldn't affect anything. the MP change is just for maximum MP spent on a spell based on the Spell Level you can cast.


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#3
The MP update I was thinking of happened awhile back, and looking at it I see I was misreading it. That update changed how bonus MP was gained, not normal MP.
My bad >.<;;;
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#4
Its okay Smile Caught me offguard, I was like wut?


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