01-02-2018, 01:23 AM
[color=#ffffff]Howdy Howdy.[/color]
[color=#ffffff]I was wondering what folks generally think construction covers.. I didn't see a definition in the class. so is it really just crafting, but only covering engineer-y like things? (i.e. the gadgets, autmatons, weapon/armour crafting, buildings etc) or does construction just mean crafting and it decreases the cost of any crafting? (including craft alchemy?)
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[color=#ffffff][font=Times New Roman]Salvage Expert (Ex):[/font][/color][font=Times New Roman][color=#ffffff] At 10th level, the engineer has gotten so good at keeping an eye out for spare parts that he can always decrease the cost of repairs or construction by 25%. In addition, when using the Salvage ability, the engineer gains a competence bonus on his Perception checks equal to half of his engineer level.[/color][/font]
[color=#ffffff]I was wondering what folks generally think construction covers.. I didn't see a definition in the class. so is it really just crafting, but only covering engineer-y like things? (i.e. the gadgets, autmatons, weapon/armour crafting, buildings etc) or does construction just mean crafting and it decreases the cost of any crafting? (including craft alchemy?)
[/color]
[color=#ffffff][font=Times New Roman]Salvage Expert (Ex):[/font][/color][font=Times New Roman][color=#ffffff] At 10th level, the engineer has gotten so good at keeping an eye out for spare parts that he can always decrease the cost of repairs or construction by 25%. In addition, when using the Salvage ability, the engineer gains a competence bonus on his Perception checks equal to half of his engineer level.[/color][/font]