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Hypello Race
#1
[font=Arial][color=#ffffff]Since Cade in Discord asked for something, I threw this together. Feel free to comment with suggestions and additions/removals.[/color][/font]


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[font=Arial][color=#ffffff]Hypello[/color][/font]
[font=Arial][color=#ffffff]Hypello are a race of amphibian creatures from the land of Spira. While their pronunciation of common is off and sometimes full of lisps many races can understand their meaning, with a heavy lisp on words with “S” in them like Shay (say) and Yesh (yes). Though they are also known for converting some words into gibberish, for example Ebullibody (everybody), Inveshtitagating (investigating) Imposhibibble (impossible), as well as ending most of their sentences with a questioning tone. They are agile in the water, but are not so nimble on dry land, walking at a torpid pace.[/color][/font]
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Hypello Racial Traits
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[font=Arial][color=#ffffff]·        Ability Score Racial Traits: Hypello characters are slow yet flexible. They gain +2 Dexterity, +2 Constitution and -2 Strength.[/color][/font]
[font=Arial][color=#ffffff]·        Size: Hypello are Medium creatures and thus receive no bonuses or penalties due to their size.[/color][/font]
[font=Arial][color=#ffffff]·        Type: Hypello are Humanoid creatures with a Hypello subtype.[/color][/font]
[font=Arial][color=#ffffff]·        Base Speed: Hypello have a base speed of 20 feet. Though due to their life near and within water they have an increased swim speed of 30ft.[/color][/font]
[font=Arial][color=#ffffff]·        Languages: Hypello begin play speaking Common and Hypello. Hypello with high Intelligence scores can choose from the following: Moogle, Goblin, Sylvan, Dwarven.  See the Linguistics skill page for more information about these languages.[/color][/font]

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Feat and Skill Racial Traits
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[font=Arial][color=#ffffff]·        Swim: Hypello have a swim speed of 30 feet and gain the +8 racial bonus on swim checks that a swim speed normally grants.[/color][/font]
[font=Arial][color=#ffffff]·        Amphibians: Hypello begin with the Amphibious Racial Trait, allowing them to breathe both air and water.[/color][/font]
[font=Arial][color=#ffffff]·        Animal Empathy: Hypello gain a +2 to all handle animal checks made to influence animals.[/color][/font]
[font=Arial][color=#ffffff]·        Rider: Hypello gain a +4 on ride checks[/color][/font]
[font=Arial][color=#ffffff]·        Large Rider: Hypello gain an additional +2 on ride checks with mounts at least 2 size categories larger than them.

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[font=Arial][color=#ffffff]Weakness Racial Traits
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[font=Arial][color=#ffffff]·        Poor Communication: Due to their vocal patterns and childish demeanour, Hypello gain a -2 to diplomacy and intimidation checks against all other races.[/color][/font]
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Alternate Racial Traits

The following alternate racial traits may be selected in place of one or more of the standard racial traits above. Consult your GM before selecting any of these new options.
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[font=Arial][color=#ffffff]·        Fishy Merchant: Hypello who put themselves up as tradesmen do surprisingly well, regardless of their speech. Hypello gain a racial bonus of +2 to bluff and diplomacy checks, as well as ignoring their Poor communication, when engaging in a trade. This replaces Rider and Large Rider.[/color][/font]
[font=Arial][color=#ffffff]·        Land Lubber: Some Hypello stay away from the waters, taking to the sky in airships or settling in towns, as such their legs are stronger than others in exchange of their swimming ability. Your base speed increases to 30ft. This replaces Swim racial trait.[/color][/font]
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Racial Feats
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[font=Arial][color=#ffffff]The following feats are available to a Hypello character who meets the prerequisites.[/color][/font]

[font=Arial][color=#ffffff]·        None thus far.[/color][/font]
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Racial Archetypes
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[font=Arial][color=#ffffff]None thus far.[/color][/font]
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Favoured Class Options

The following favoured class options are available to all characters of this race who have the listed favoured class, and unless otherwise stated, the bonus applies each time you select the favoured class reward.
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[font=Arial][color=#ffffff]·        Bard: Add +1/4 to the DC of all songs.[/color][/font]
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