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Blue Mage spells for regular Pathfinder?
#8
Yeah, i figured i would keep it static, and do the exact effect that the monster creates. So far I've just been jotting down the notes so that i have them localized. Mostly, fear effects and stunning effects, really, and the odd special ability like Teleport Burst. Therr are several that create a, "Victim makes all attempts to travel to caster, at the expense of even defending itself. Any perilous act, or being attacked by the caster allows a second save." But they're typically all different. Corpse Call affects all living creatures within 100 feet and takes a standard action to maintain, while Captivating Cloud is a 60ft spread that lasts for 5 rounds, any creature ebtering or beginning it's turn must save or fall prey.
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RE: Blue Mage spells for regular Pathfinder? - by PocketsMeow - 07-14-2015, 05:33 PM

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