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Gunblade Knight-PRC
#8
While ive not officially updated it or anything with this, the past week i've had thoughts on reworking the bonding system but nothings really clicked yet. But what has clicked is the possibility of dropping the bonding system, not only does t seem to be a hindrance of a sort, but im growing to try and give this class more freedom. Even though the inspiration came from the bonding idea i wanna see your guys thoughts.

If i replaced the bonding system, id replace is with Masteries (or talents) Called Junctions. I made a short list for the concept but i think its far from done even though im rather out of ideas. Anyways here it is. remember the list is rather incomplete, i just made a sample of some of the things id like to see it gain, i may change it entirely or not even go through with this list. This is a cool alternative i thought of, for those who don't like or can't do the bonding. If its liked I'll make a Variant PDF for the time being.

The class still has the gunblade techs, these only replace the bonding mechanics.

Junctions: The gunblade knights power come from talents known as Junctions, at 1st level he gains one junction and every other level after (3rd 5th 7th 9th). At 10th level he may choose a perfect junction from a junction he has at least acquired once. The amount of times a junction may be taken is specified under the junction.

Gunblade Junction: This junction powers the gunblade knight’s use and mastery with his gunblade.
He receives a +1 to attack rolls made with a gunblade and increases the melee damage of the gunblade by one die step (typically 1d8)
This junction may only be taken twice. (Max: +2, 1d10 Gunblade damage.)

Perfect junction: At 10th level choose as his perfect junction to power his gunblade. 1 time a day + CON modifier, the gunblade knight may envelope his blade in a bright light causing it to grow bigger and longer. Increasing the damage made by the gunblade as if it was one size category larger but with a -2 penalty to attack rolls, and the gunblade knight may make attacks up to 10ft away as if it has reach, but may still attack adjacent enemies. This is a swift action to activate and last for 3 rounds. While it is larger it is still the same weight as it originally was before the transformation.

Spellcasting Junction:
The gunblade knight gains a +1 level to an existing spell casting class. Furthering his magical prowess even through his own training. If you have multiple you must choose which it goes to. The gunblade knight gains spells and MP as if they had leveled up in that class but no other benefit.
This junction may be taken as many times as desired.

Perfect Junction: At 10th level the gunblade knight may choose to double any levels gained this way as their Perfect Junction.

Fighter Junction: The gunblade knight may count his gunblade knight levels as fighter levels to determine qualifications for fighter feats, bonuses to chosen weapon, and fighter limit breaks.

This can only be taken once.

Deadly Trigger Junction: If the gunblade knight does not have it, they gain the ability “Trigger” per the Gunblade specialist class. Furthermore, they gain Deadly Aim as a bonus feat but may only apply it to ranged touch attacks made by the gunblade. If the gunblade knight already has Deadly Aim he may apply it elsewhere as normal, but it only forgoes the ranged touch attack restriction when using a gunblade.

This can only be taken once.


Talent Junction: The Gunblade knight may choose a fighter talent, or a Mage talent of his choice. He must still meet the prerequisites to acquire the talent.

This may be taken as many times as desired.

Tech Junction: The gunblade knight may choose a Gunblade tech as his junction. The DC for his gunblade techs are also increased by 1.

This may be taken as any times a as desired.
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Messages In This Thread
Gunblade Knight-PRC - by NeloAngelo - 05-01-2015, 07:39 PM
RE: Gunblade Knight-PRC - by NeloAngelo - 05-10-2015, 05:45 PM
RE: Gunblade Knight-PRC - by silverwerret - 05-10-2015, 11:30 PM
RE: Gunblade Knight-PRC - by NeloAngelo - 05-10-2015, 11:58 PM
RE: Gunblade Knight-PRC - by dairius_chi - 05-14-2015, 10:27 PM
RE: Gunblade Knight-PRC - by NeloAngelo - 05-15-2015, 03:09 AM
RE: Gunblade Knight-PRC - by NeloAngelo - 05-15-2015, 06:56 PM
RE: Gunblade Knight-PRC - by NeloAngelo - 05-22-2015, 12:06 AM
RE: Gunblade Knight-PRC - by dairius_chi - 05-22-2015, 12:39 AM
RE: Gunblade Knight-PRC - by NeloAngelo - 05-22-2015, 06:33 PM
RE: Gunblade Knight-PRC - by dairius_chi - 05-22-2015, 07:12 PM
RE: Gunblade Knight-PRC - by NeloAngelo - 05-22-2015, 07:27 PM
RE: Gunblade Knight-PRC - by NeloAngelo - 05-22-2015, 10:05 PM
RE: Gunblade Knight-PRC - by NeloAngelo - 05-27-2015, 09:02 PM

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