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Gunblade Knight-PRC
#7
Ok Updated it abit.
Summary:
Took out The Trigger requirement. At first i was hesitant then i grew to the idea and slapped it out. Replaced with need of Spellcraft ranks and Intimidate ranks. Gunblade Techs have changed accordingly as well as the Limit Break.

Gunblade techs: Big damage up. Now most being 1d6 a level and apply bullet damage and effects. The bullet effect may be scary but i'll see how that idea flows. Other gunblade techs got reworded and reworked.

All other stuff got changed as well as a whole. I still would like to see about making more bonding options. And more techs. I kept the readying techs until i decide i cant get anymore.
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Messages In This Thread
Gunblade Knight-PRC - by NeloAngelo - 05-01-2015, 07:39 PM
RE: Gunblade Knight-PRC - by NeloAngelo - 05-10-2015, 05:45 PM
RE: Gunblade Knight-PRC - by silverwerret - 05-10-2015, 11:30 PM
RE: Gunblade Knight-PRC - by NeloAngelo - 05-10-2015, 11:58 PM
RE: Gunblade Knight-PRC - by dairius_chi - 05-14-2015, 10:27 PM
RE: Gunblade Knight-PRC - by NeloAngelo - 05-15-2015, 03:09 AM
RE: Gunblade Knight-PRC - by NeloAngelo - 05-15-2015, 06:56 PM
RE: Gunblade Knight-PRC - by NeloAngelo - 05-22-2015, 12:06 AM
RE: Gunblade Knight-PRC - by dairius_chi - 05-22-2015, 12:39 AM
RE: Gunblade Knight-PRC - by NeloAngelo - 05-22-2015, 06:33 PM
RE: Gunblade Knight-PRC - by dairius_chi - 05-22-2015, 07:12 PM
RE: Gunblade Knight-PRC - by NeloAngelo - 05-22-2015, 07:27 PM
RE: Gunblade Knight-PRC - by NeloAngelo - 05-22-2015, 10:05 PM
RE: Gunblade Knight-PRC - by NeloAngelo - 05-27-2015, 09:02 PM

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