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Campaigns
#7
Of the three Final Fantasy d20 games I've been involved with, I have been a player for two of them and a GM for one.

For the games I was a player, my character was essentially the same, as the second game gave the opportunity to try and go through with the concept I had from the first. Alexander was a Knight through and through. He was the oldest of seven siblings and grew up without a father, thus causing him to play the role of a pseudo-father.

However, because these two games began much like Final Fantasy Tactics Advance (the GM is a huge fan of that series), it took place in a relatively modern world until all of the PCs were sucked into the world of Ivalice. Once there, Alexander found himself in the barracks of a knight training camp established by one of the major clans as a means of establishing military presence in a multitude of cities. The goal of the player was, at the time I had played him, to realize that his relatively peaceful ways of dealing with threats to his comrades wasn't working, thus causing him to fall to the path of the Dark Knight.

Later, he would come to realize the error of his ways after, at some event (we never got around to this part), Alexander puts his comrades in danger by his own actions (thus destroying his very reason for giving into dark power). Afterwards, he would revert to his old knightly ways by restricting the use of his dark powers until eventually finding enlightenment and becoming a Holy Knight (or a Paladin, as we were going to call it). At some point, I had wanted him to work towards becoming an official Judge as a way to truly influence the world and he would then see that Light and Dark could work together, thus having a neat duality effect of sorts.

Of course, none of this happened. The only difference to him in the second campaign is that the characters lived in Ivalice all of their lives and that Alexander was working towards his judge position from the start. I know, it's cliche, but I enjoyed it.



As for the game I ran, it only had one actual session, but I had fleshed out a lot of the lore and backstory which was inspired by numerous other series such as the Space Trilogy, Skies of Arcadia and Xenoblade Chronicles. I still tinker with the idea of the game in hopes of maybe running it again, though all of that is still up in the air.
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Messages In This Thread
Campaigns - by chaoticangel97 - 10-24-2012, 11:05 AM
RE: Campaigns - by Viladin - 10-24-2012, 12:17 PM
RE: Campaigns - by chaoticangel97 - 10-24-2012, 12:23 PM
RE: Campaigns - by Viladin - 10-24-2012, 12:26 PM
RE: Campaigns - by chaoticangel97 - 10-24-2012, 12:29 PM
RE: Campaigns - by Nihilarian - 10-24-2012, 01:12 PM
RE: Campaigns - by ZeronosVega - 12-28-2012, 11:51 AM
RE: Campaigns - by Endwave - 03-08-2013, 03:47 PM
RE: Campaigns - by Zeth - 05-17-2013, 10:33 AM
RE: Campaigns - by Zeth - 06-26-2013, 08:51 AM
RE: Campaigns - by Zeth - 08-16-2013, 09:57 AM
RE: Campaigns - by kenki - 08-23-2013, 09:51 AM
RE: Campaigns - by Rizaidym - 06-08-2014, 10:16 AM
RE: Campaigns - by silverwerret - 06-10-2014, 11:44 AM
RE: Campaigns - by PopSmash - 06-26-2014, 01:54 PM

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