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Final Fantasy 7
#7
I've taken the term "Hack" from World of Darkness' Mirrors book. It's their optional rule supplement. "Hack" simply refers to any rule change for the benefit of storytelling, like "Guns Kill" to increase realism or "Meat Shields" which makes characters tougher. Hacks don't necessarily need to be consistent to work, but players need to be kept abreast of them in advance.

One of the first things we all thought about when making any of the Final Fantasy games into a table top experience was using MP of some kind. Spell Points was an excellent hack for that. The Technology supplement would also be a hack. Not every world needs to use the same rule set. I've already posted a few suggestions for how to create a group of setting hacks for FF7.
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Messages In This Thread
Final Fantasy 7 - by Cirnech - 02-09-2013, 01:24 PM
RE: Final Fantasy 7 - by Viladin - 02-09-2013, 09:03 PM
RE: Final Fantasy 7 - by Wolfen Fenrison - 02-09-2013, 11:17 PM
RE: Final Fantasy 7 - by Viladin - 02-09-2013, 11:21 PM
RE: Final Fantasy 7 - by Cirnech - 02-12-2013, 10:08 PM
RE: Final Fantasy 7 - by Nihilarian - 02-12-2013, 10:42 PM
RE: Final Fantasy 7 - by Cirnech - 02-15-2013, 05:29 PM
RE: Final Fantasy 7 - by Wolfen Fenrison - 02-15-2013, 05:35 PM
RE: Final Fantasy 7 - by Nihilarian - 02-15-2013, 05:42 PM
RE: Final Fantasy 7 - by Marc_Wilkinson - 02-15-2013, 06:05 PM

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