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Variant Multiclassing
#6
Oof, tall order >.< I found myself slightly underwhelmed by the Variant Multiclassing, I mean it adds some flavor but it felt like it was made for the Fighter basically... what with the 5 feat cost.

That said, a friend of mine said that free Variant Multiclassing could be a fun way to handle a much less hectic 'Gestalt' style game. We actually have a PF setup in the near future to test this theory, but imo that would make an awesome optional rule for FFd20 for higher power campaigns to emulate the sub-jobs, without crippling feat progression.
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Messages In This Thread
Variant Multiclassing - by NeloAngelo - 05-26-2015, 08:00 PM
RE: Variant Multiclassing - by Viladin - 05-26-2015, 08:29 PM
RE: Variant Multiclassing - by NeloAngelo - 05-26-2015, 08:49 PM
RE: Variant Multiclassing - by Viladin - 05-26-2015, 10:59 PM
RE: Variant Multiclassing - by NeloAngelo - 05-26-2015, 11:12 PM
RE: Variant Multiclassing - by dairius_chi - 05-26-2015, 11:54 PM
RE: Variant Multiclassing - by NeloAngelo - 05-27-2015, 12:09 AM
RE: Variant Multiclassing - by dairius_chi - 05-27-2015, 12:48 AM
RE: Variant Multiclassing - by NeloAngelo - 05-27-2015, 01:45 AM
RE: Variant Multiclassing - by Archmagel - 05-27-2015, 04:01 AM
RE: Variant Multiclassing - by Viladin - 05-27-2015, 05:12 AM
RE: Variant Multiclassing - by dairius_chi - 05-27-2015, 05:33 AM
RE: Variant Multiclassing - by NeloAngelo - 05-27-2015, 03:31 PM
RE: Variant Multiclassing - by darrel378 - 05-27-2015, 07:59 AM
RE: Variant Multiclassing - by Archmagel - 05-27-2015, 01:00 PM
RE: Variant Multiclassing - by Viladin - 05-27-2015, 03:32 PM
RE: Variant Multiclassing - by darrel378 - 05-27-2015, 03:54 PM
RE: Variant Multiclassing - by Biyama - 03-10-2016, 05:54 PM

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