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Yuke race
#9
(05-14-2013, 01:03 PM)Kupo Wrote: Finally, I thought that a big part of the Yuke race (besides physical weakness and their turning invisible to block) in Crystal Chronicles was how they charged spells more quickly and could cast them farther. I was thinking I could add a 25% (1/4) boost to their spell ranges and / or a 25% (1/4) decrease in spell casting time (for long spells of over an hour): would this be too powerful, in your opinion? Besides what I have posted here, they probably wouldn't have too much else to them.

You could easily represent this by either giving them quicken spell, enlarge spell, or reach spell as a bonus feat OR you could have them reduce the mp cost of spells they cast with with metamagic (no lower than the original spell +1 though)
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Messages In This Thread
Yuke race - by Kupo - 05-10-2013, 08:35 AM
RE: Yuke race - by Kupo - 05-10-2013, 10:49 AM
RE: Yuke race - by Kupo - 05-13-2013, 01:13 PM
RE: Yuke race - by ZeronosVega - 05-14-2013, 12:15 PM
RE: Yuke race - by Kupo - 05-14-2013, 01:03 PM
RE: Yuke race - by ZeronosVega - 05-14-2013, 01:55 PM
RE: Yuke race - by Biyama - 03-26-2016, 10:39 AM
RE: Yuke race - by 18colemant - 03-22-2016, 10:58 AM
RE: Yuke race - by Manly Man - 03-22-2016, 12:11 PM

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