10-06-2014, 11:22 PM
One of my favorite characters in final fantasy is Terra from VI. As we started a new game my DM and I have attempted to make something suitable. Let me know your thoughts:
Hume racial abilities with the exceptions- replace the bonus feat with:
Trance (or Morph if you prefer): Starting at level 1 to have 2 rounds of Trance, initiated as a swift action, all magic cast by you has the damage variable boosted by 50% and all magic damage taken by you is reduced by 50%. Once the Trance/Morph is over (or ended prematurely- Free Action) the Half-esper is fatigued for twice as many rounds as they were in the Trance/Morph. Trance/Morph cannot be initiated while fatigued.
For every additional HD a Half-esper has beyond the first obtains 1 new round of Trance/Morph.
Hume racial abilities with the exceptions- replace the bonus feat with:
Trance (or Morph if you prefer): Starting at level 1 to have 2 rounds of Trance, initiated as a swift action, all magic cast by you has the damage variable boosted by 50% and all magic damage taken by you is reduced by 50%. Once the Trance/Morph is over (or ended prematurely- Free Action) the Half-esper is fatigued for twice as many rounds as they were in the Trance/Morph. Trance/Morph cannot be initiated while fatigued.
For every additional HD a Half-esper has beyond the first obtains 1 new round of Trance/Morph.