AWWWW YEAH!
This is what I've been working on. Sadly, I can't take full credit for building this thing up from scratch. (Other people far more talented in Java and JSON than I built this for D&D 3.5/Pathfinder.) What credit I *can* take is that I've completely modified all battle conditions, status effects, and even the built in spell database to fit this ruleset. This powerful, robust framework can handle the heavy lifting in terms of calculating damage, saves, buffs and debuffs, special attacks, ect. allowing more time to focus on the actual gameplay. Simply make your tokens, use "Edit Char" to edit token base stats, and you're ready to play!
To use this as your gaming table, you'll need to download Maptool (I recommend b87 or higher), the FFd20 campaign file, and Java 6 or better (b89 focuses on using Java 7) installed onto your computer.
[color=#FF0000]As of this time, this project is still in development, hence why there are not any download links yet. I work on this whenever I have some free time. [/color]
I am always open to feedback, thoughts, questions about the framework, ect. Just post below. I check at least once a week.
UPDATES
5-8-13: Announcing the FFd20 framework for Maptool. Current progress at this time has conditional modifiers at 80% complete. I have an issue to resolve in tracking MP. Spell database still being rebuilt. Overall progress roughly 40% complete.
5-17-13: Double whammy! Aside to having put aside development for abit to deal with real-life issues, the development team for the original framework released an updated version featuring some minor updates in addition to reworking the attack macros to support one-click targeting. I have gotten to play with this and have come to the conclusion that the new version has enough merits to stop progress on my older version and move my work to the new one. I'm hoping its just a simple matter of exporting my work from the old framework and then importing it onto the new one, thus keeping all my changes and modifications intact. If I can't...well, that would really suck to have to start all over.
Also, yay Summoners are done!
6-1-13 Well, it wasn't as easy as a simple transfer. I really hate re-doing work I've already done, but its been done. Spells and conditional effects are now finalized. The next beast to tackle, the spell database. ...That might take me a little bit. I'll keep things posted.