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Spell Proficiency
#1
What are its uses since none of the spells are ranged touch attacks? Besides magical items that require ranged touch?
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#2
Power Rod/Staves, alchemical items that emulate spells but require RTA to hit, the odd Blue Mage Spell or Necromancer spell... etc.
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#3
Thinking im just gonna run damage spells as touch attacks so that spell proficiency seems more useful to my players.
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#4
Well, the element/light/dark I, II, and III work for that since they used to be RTA, but I don't think any other spells were altered to the fort half.

Also don't forget they should still allow a fort save to negate the additional status effects.
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