Firearms - Printable Version +- Final Fantasy d20 Forums (https://forums.finalfantasyd20.com) +-- Forum: Final Fantasy d20 Forums (https://forums.finalfantasyd20.com/forumdisplay.php?fid=3) +--- Forum: FFd20 Information and Ruleset (https://forums.finalfantasyd20.com/forumdisplay.php?fid=4) +--- Thread: Firearms (/showthread.php?tid=91) |
Firearms - Nihilarian - 02-21-2013 Is Autofire an available action? RE: Firearms - Viladin - 02-21-2013 Going to be changing over to the Pathfinder rules for firearms, so not sure atm. RE: Firearms - Nihilarian - 02-21-2013 Got it. Did you know Double Tap and Burst Fire are usable on every attack in a full-attack action? The gunner gets up to 6 attacks (7 with rapid shot, 8 with multiclassing) so the right build could be dealing 8x(6d4 + 6d6) damage a round (quick drawing non-magical pistols every round instead of reloading). I don't know whether this was intentional, but if not this could be a chance to re-balance some things. For example, instead of a feat, the gunner could get the Double Tap ability, which grants him the use of the Manyshot feat but usable with guns (and only guns). RE: Firearms - Viladin - 02-21-2013 (02-21-2013, 05:14 PM)Nihilarian Wrote: Got it. I was already going to rebalance Gunner, gonna take the Grit system from Gunslinger. But that will also need trimming thanks |