Need Wind status effect suggestions - Printable Version +- Final Fantasy d20 Forums (https://forums.finalfantasyd20.com) +-- Forum: Final Fantasy d20 Forums (https://forums.finalfantasyd20.com/forumdisplay.php?fid=3) +--- Forum: FFd20 Information and Ruleset (https://forums.finalfantasyd20.com/forumdisplay.php?fid=4) +--- Thread: Need Wind status effect suggestions (/showthread.php?tid=45) |
Need Wind status effect suggestions - Viladin - 10-30-2012 The old ray spells (Fire/Blizzard/Water, etc) are getting upgrades via special status effects. For example, Fire I delivers fire damage and a chance to apply Burning status effect (which deals 1d6 points of fire damage a round until put out). With that said, I need suggestions for Aero (Wind). RE: Need Wind status effect suggestions - silverwerret - 10-31-2012 I know, at least to me. When I think of extra abilities for air and such, I would go with either a pushback/knockback effect or a juggling component (i.e. unable to act and open to follow-up moves.) RE: Need Wind status effect suggestions - Gizmo - 10-31-2012 I was also thinking of the knockback/pushback, could also have a chance to disarm, or make the apponents off balance so they are treates as having flat-footed AC since they are struggling against the wind. RE: Need Wind status effect suggestions - Viladin - 10-31-2012 I need a status effect for Wind that might last a round or two, not something that happens instantly. RE: Need Wind status effect suggestions - Gizmo - 10-31-2012 (10-31-2012, 03:03 PM)Viladin Wrote: I need a status effect for Wind that might last a round or two, not something that happens instantly. Could be shaken or denied their Dex to AC are my thoughts. Possibly lower elemental resistances, though that doesnt make all that much sense. |