The following warnings occurred:
Warning [2] Undefined property: MyLanguage::$archive_pages - Line: 2 - File: printthread.php(287) : eval()'d code PHP 8.1.17 (Linux)
File Line Function
/inc/class_error.php 153 errorHandler->error
/printthread.php(287) : eval()'d code 2 errorHandler->error_callback
/printthread.php 287 eval
/printthread.php 117 printthread_multipage



Final Fantasy d20 Forums
Errors and Mistakes - Printable Version

+- Final Fantasy d20 Forums (https://forums.finalfantasyd20.com)
+-- Forum: Final Fantasy d20 Forums (https://forums.finalfantasyd20.com/forumdisplay.php?fid=3)
+--- Forum: FFd20 Information and Ruleset (https://forums.finalfantasyd20.com/forumdisplay.php?fid=4)
+--- Thread: Errors and Mistakes (/showthread.php?tid=268)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13


RE: Errors and Mistakes - Viladin - 07-07-2020

(07-06-2020, 05:46 PM)AbruptDemise Wrote: The description for the Cardboard Box item in the Solid Snake thief archetype's Bag o' Tricks says "This inconspicuous item allows the solid snake to sneak pass enemies with relatively ease."

Fixed.


RE: Errors and Mistakes - AbruptDemise - 07-07-2020

The Cardboard Box still says "relatively ease."


RE: Errors and Mistakes - Viladin - 07-09-2020

(07-07-2020, 08:23 PM)AbruptDemise Wrote: The Cardboard Box still says "relatively ease."

Fixed.


RE: Errors and Mistakes - AbruptDemise - 08-22-2020

In the racial traits table, Goblins have a "Nomral" base speed.


RE: Errors and Mistakes - Viladin - 08-23-2020

(08-22-2020, 11:26 AM)AbruptDemise Wrote: In the racial traits table, Goblins have a "Nomral" base speed.

They're suppose to.


RE: Errors and Mistakes - Draconm - 02-21-2021

This is an odd one, due to it only being an error because of information in multiple places, that each in turn make sense, until they are all compiled together.
The feats in question are Shadow Veil, Sunlight Eyes, Elemental Focus, Dark Focus, and Light Focus.
Shadow Veil and Sunlight Eyes have Elemental Focus (Dark/Light) respectively, just like every other elemental reserve spell, so that makes sense. However, Elemental Focus does not have Dark or Light available in the options listed. Also, Dark and Light Focus have specific upgrades for the Elemental Focus upgrades, except for the Greater Focus ones.

The common sense ruling for a GM is to allow Dark/Light Focus to count as Elemental Focus (Dark/Light) for the reserve feats, but taken as RAW, it could be read that you can have both Dark/Light Focus, Elemental Focus (Dark/Light), and the upgrades for both of them, which I do not think was the intention.


RE: Errors and Mistakes - Viladin - 03-01-2021

(02-21-2021, 10:25 AM)Draconm Wrote: This is an odd one, due to it only being an error because of information in multiple places, that each in turn make sense, until they are all compiled together.
The feats in question are Shadow Veil, Sunlight Eyes, Elemental Focus, Dark Focus, and Light Focus.
Shadow Veil and Sunlight Eyes have Elemental Focus (Dark/Light) respectively, just like every other elemental reserve spell, so that makes sense. However, Elemental Focus does not have Dark or Light available in the options listed. Also, Dark and Light Focus have specific upgrades for the Elemental Focus upgrades, except for the Greater Focus ones.

The common sense ruling for a GM is to allow Dark/Light Focus to count as Elemental Focus (Dark/Light) for the reserve feats, but taken as RAW, it could be read that you can have both Dark/Light Focus, Elemental Focus (Dark/Light), and the upgrades for both of them, which I do not think was the intention.

Sorry its taken ,me so long to respond, fixed.


RE: Errors and Mistakes - Draconm - 03-11-2021

The Academician class replaces the Scholar's Eldritch Surge ability, but they still gain the Improved Surge and Greater Surge abilities, just without anything to trigger them on.


RE: Errors and Mistakes - Viladin - 03-12-2021

(03-11-2021, 08:41 AM)Draconm Wrote: The Academician class replaces the Scholar's Eldritch Surge ability, but they still gain the Improved Surge and Greater Surge abilities, just without anything to trigger them on.

Fixed