01-23-2015, 11:08 PM
1/23/2015 - Major update: A new update in the year 2015! Finally! More procastinating and games. I, at least, made this update big. New stuff, 4 new hybrid classes (Black Belt, Scholar, Sword Saint, and Technomancer) and new feats, spell changes, and armor changes.
Races
Shindroid - Changed Plating to Composite Plating (with changes) as well as changed a couple of Shindroid feats.
Classes
Blue Mage - For some reason, I forgot to update the changes to the Blue Mage onto the website for the changes in the Knowledge skills. My bad.
Engineer - Made minor changes for the Support Droid. Fixed minor errors.
Fighter - Changed Agility fighter talent (removed the Int mod).
Hybrid Classes
Black Belt - A Fighter/Monk hybrid that drops the mysticism for raw fighting ability.
Scholar - A former PRC, now a Black Mage/White Mage hybrid that summons a grimoire and a fairie familiar to help with spellcasting.
Sword Saint - A Dark Knight/Holy Knight hybrid that uses special sword techniques in an array of defensive and offensive abilities.
Technomancer - A Black Mage/Engineer hybrid that specializes in creating Buster Weapons, Constructs, Gadgets, and Power Suits.
Spells
Changed all the iconic starter spells (Aero, Blizzard, Dark, Fire, Light, Stone, Thunder, and Water) back to Ranged Touch attacks.
Added Mage Armor to a few spell lists.
Fixed a few errors on spell listing.
Armor
I have reverted the armor system back to Pathfinder and dropped the Cloth/Leather/Chain/Plate name scheme.
Feats
Added a whole slew of Class Feats pertaining to the new hybrid classes and added a few from the old classes.
Converted two spellcaster feats (Arcane Shield and Arcane Blast) due to a suggestion.
Races
Shindroid - Changed Plating to Composite Plating (with changes) as well as changed a couple of Shindroid feats.
Classes
Blue Mage - For some reason, I forgot to update the changes to the Blue Mage onto the website for the changes in the Knowledge skills. My bad.
Engineer - Made minor changes for the Support Droid. Fixed minor errors.
Fighter - Changed Agility fighter talent (removed the Int mod).
Hybrid Classes
Black Belt - A Fighter/Monk hybrid that drops the mysticism for raw fighting ability.
Scholar - A former PRC, now a Black Mage/White Mage hybrid that summons a grimoire and a fairie familiar to help with spellcasting.
Sword Saint - A Dark Knight/Holy Knight hybrid that uses special sword techniques in an array of defensive and offensive abilities.
Technomancer - A Black Mage/Engineer hybrid that specializes in creating Buster Weapons, Constructs, Gadgets, and Power Suits.
Spells
Changed all the iconic starter spells (Aero, Blizzard, Dark, Fire, Light, Stone, Thunder, and Water) back to Ranged Touch attacks.
Added Mage Armor to a few spell lists.
Fixed a few errors on spell listing.
Armor
I have reverted the armor system back to Pathfinder and dropped the Cloth/Leather/Chain/Plate name scheme.
Feats
Added a whole slew of Class Feats pertaining to the new hybrid classes and added a few from the old classes.
Converted two spellcaster feats (Arcane Shield and Arcane Blast) due to a suggestion.