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FFXIII-ish system
#1
I like the idea of changing roles in the middle of combat, so I am working on a system that will take advantage of this.

The roles:

Attacker-Dealing damage, pure and simple (Commando and Ravager)
Defender-Preventing damage and covering allies (Sentinel)
Controller-Negative effects on enemy (Saboteur)
Supporter-Positive effects on allies (Medic and Synergist)
Assister-Indirect abilities-DOT, Pure/Dispel, Summoning...

Every class has skill tree(s) dedicated to every role, but every class usually specializes in 2 or 3 roles. (Mages are great Attackers and Controllers, but their Support skills are mostly some minor power boosts)

You can switch your role every other turn.

What do you guys think?
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Messages In This Thread
FFXIII-ish system - by Asteron Questar - 05-04-2013, 11:13 AM
RE: FFXIII-ish system - by Nihilarian - 05-05-2013, 03:34 PM
RE: FFXIII-ish system - by Asteron Questar - 05-06-2013, 06:21 AM
RE: FFXIII-ish system - by Nihilarian - 05-06-2013, 07:40 AM
RE: FFXIII-ish system - by Asteron Questar - 05-06-2013, 07:49 AM
RE: FFXIII-ish system - by Cloudhand - 05-24-2014, 01:32 PM

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